Guns, summons or swords? What's the best video game weapon?

This week John Robertson and Stace Harman discuss what makes 'the best' video game weapon and talk through some of their favourite examples, from guns to bows and feet to summons.

Does a great weapon need to make sense within the world it exists? Does it need to play a role in the narrative? Does it need to be unique? Should it involve spectacle? What does it say about the game that it is a part of?

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Futureshark39d ago

Leviathan axe has a really nice 'thump' feeling when you catch it.