9.0 PS3 Review: Call of Duty: World at War I've been a fan of Call of Duty, since their first release in 2003. What I can tell you about Call of Duty: World at War is that this time it's much bloodier than I've ever seen the COD series go. Treyarch has struck while the iron was hot, and it was a good thing they decided with Call of Duty: World at War to jump back into the World War II setting. But after the success of Call of Duty: Modern Warfare many insisted that going back to WWII would be a bad decision. I have to admit, I felt the same after watching the trailers and thinking "Another WWII game???". Boy, was I mistaken. Powered by the Call of Duty 4: Modern Warfare Engine, World at War plunges you into the Eastern European and Pacific battles where you play as a US Marine Raider and a Russian Red Army soldier. If you've seen the movie 'Enemy at the Gates' you're going to appreciate Call of Duty: World at War.

The Good
- Cutscenes were accurate and a vital addition to the single player
- Easy to navigate multiplayer lobby
- NPC interaction ie. yelling "watch out to the left…"
- Nazi Zombies
- WWII setting
- PS3 Trophies

The Bad
- When host leaves game, your kicked back to the lobby
- Joining friend invitations did not work all the time

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