ArmChair Empire: "Armed with the ability to take over mutants such as giant roller ball armadillos, ice sneezing polar bears and energy shooting hyenas, Crash combines their powers with his own spinning, jumping and digging abilities to solve puzzles and beat up the bad guys. Although there is a variety in the mutants and abilities, the main game lacks a sense of creativity and direction. Mission parameters are unclear and most goals are simply fetch and retrieve. More than once I accidentally hit a switch and discovered that I had completed an optional mission. Although the adventures themselves are fun, there never seems to be a real point behind Crash's actions and after a few hours of wandering, the main game can get tiring."