KeenGamer: "Witcher Syndrome has been prominent in many games, and this is what the industry can do to fix it. The Witcher 3: Wild Hunt's loot system has been incorporated into a few other RPGs, much to their detriment. However, using the systems from games like Monster Hunter World and a few other titles, the problems of Witcher Syndrome can be fixed!"
There are many 2025 gaming anniversaries to celebrate, including Life is Strange, The Witcher 3: Wild Hunt, and Super Mario Bros.
Embark on a legendary dark fantasy adventure, mix tech and monsters for thrilling hunts, build a community of woodland worshippers, compete in two-wheeled races and more with August’s PlayStation Plus Game Catalog lineup!
The Witcher 3: Wild Hunt, Wild Hearts, Cult of the Lamb, Ride 5 and more titles are playable from August 20 for PlayStation Plus Extra and Premium members*.
We’re also announcing new classics – including the legendary TimeSplitters series – and PS VR2 game offerings coming to PlayStation Plus Premium
This is a great month for me, I have almost bought Wild Hearts a ton of times and same for Cult of the Lamb.
Some really good variety here, and some serious playtime on offer here with all the RPG's. Good luck finishing all these games in a month heh.
Time Splitters is fantastic on the classic side, and glad to see they keep supporting PSVR2 with games
For me, the redeeming titles are the Time Splitters ones. Sadly i do not subscribe to premium, only extra.
Not the best month for me other than timesplitters!! Can't wait to replay them again, be nice if they have trophies too but no danger of they don't, can't wait!
The PS4 suffers from no shortage of great RPGs. From expansive open world ventures to fully realized fantasy offerings, there's a lot to try.
why is this called witcher syndrome? its just doing loot right, not only witcher failed at that, many other games do. Most rpg's actually I would say. how to fix it? Look at Path of Exile and how they do their loot and crafting. You got 15 ways to obtain an item if not more, and some of those ways let you somewhat "target" certain items, combine that with adding/removing affixes from items with all their currency, then you got an amazing loot system. I think a lot of (singleplayer) rpg's can learn a lot from PoE's loot system.
Also you need to have a good combat system for loot to be able to be good, witchers was a bit lackluster, combat was the weakest aspect of Witcher 3 for me by a long shot. The skill tree was unbelievably stale, there were only a couple of upgrades that actually incentivized changing up your playstyle.
First up, "Witcher Syndrome" sounds ridiculous, and you can hardly blame Witcher for other games using similar systems. Stop trying so hard to make it a thing.
As for alternative systems, probably an unpopular opinion (maybe? I don't know), but I kinda like Destiny 2's system where you can reinforce your old weapons and armor with new ones. Say you have a hand cannon with specific stats, appearance and a particular perk you really like. Once you get a new higher "leveled" weapon of the same category, you can dismantle that weapon to boost the old one up to the same level as the new one.
Witcher Syndrome for me is being let down by all games since for having such shitty side missions ☹ W3 just raised the bar too high