190°

Cyberpunk 2077 Night City Becomes L.A (HDR Test 4K)

CG writes: We take another look at the impressive AK47OG Cyberpunk 2077 Blade Runner mod which over the months since he started working on it, has changed Night City into a futuristic vision of L.A. This is now one of the more striking mods for the game as we near its one year anniversary. We’re hoping that with the arrival of the next gen versions (that’s for PS5 and XSX) CDPR will push out some new content alongside an marketing push. We think this is likely to be early next year. Perhaps around the time of the ill-fated original release date of 16 April. Fingers crossed, but until then modders have done a wonderful job of keeping Night City an interesting place to explore. In addition, this video is HDR which means the colours might not be as you expect when viewing on non-HDR compliant displays.

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cramgaming.com
60°

CD Projekt RED Talks Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2

CD Projekt RED discusses Cyberpunk 2077: Ultimate Edition for Nintendo Switch 2, with Joy-Con combat, VRR support, and portable performance.

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clouddosage.com
50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

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digitalfoundry.net
Profchaos21d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

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eurogamer.net
Sonic188122d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos21d ago (Edited 21d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy0122d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto22d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl322d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS22d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos22d ago (Edited 22d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr22d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

Notellin22d ago

If they did what would that be even do for you?

originaljohn18d ago

Why do you care, are you a developer?

+ Show (2) more repliesLast reply 18d ago
22d ago
Profchaos21d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked