GTA 5 and Red Dead Redemption 2's online offerings are massive successes, making it unlikely for Rockstar Games to go back to singleplayer DLC.
In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.
With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.
Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.
The first direct and natively supported comparison between identical Windows 11 and SteamOS gaming hardware is here. And it's pretty much a bloodbath for Microsoft.
"And it's pretty much a bloodbath for Microsoft."
OOOKAY! ..Interesting choice of words for that topic lol
Should we be surprised?
Steam OS is built solely for gaming, whereas Windows 11 is packed with numerous security features and various overall processes.
I switched to Mint couple months back and it was the best decision I made. Turns out my laptop isn't a complete POS, Windows is. Windows has been a complete headache since I got my laptops a few years back and Linux fixes all those problems. I don't even game on my laptop, I just use it for basic stuff and I cannot recommend switching enough.
Didnt bother to read the article. My guess would be because the online multi-player is very popular and the base game has been released on three generations of consoles and still sells well? This refers to GTA V
So long as people keep paying for the online stuff Rockstar doesn't have much incentive to do anything else really.
Shame because Undead Nightmare was one of the best DLC I ever played.
Red Dead Online is not a massive success. There's a reason they had stopped advertising GTA Online for a while and started pushing RDO super hard. There's a reason you can buy RDO standalone but not GTA Online. RDO has players, but it never really took off like GTA Online did.
When RDO first came out it was fun, but really difficult to earn any money, and everything was like 100x more expensive than in the SP. When players complained, Rockstar said they wanted the game to be fun for the community so they would listen to the feedback and rework the in-game economy.
Rockstar reworked the economy alright, they made it significantly *harder* to earn any money and slashed the sell values of everything. Since then they've continuously cut the values of the animals people were hunting and even made them less likely to spawn. For months they removed a ton of animal spawns entirely and said it was a "bug". They've tried to stranglehold the community and force them to buy currency.
That's why RDO never took off. Everything people don't like about GTA Online is 10x worse in RDO. Aside from hardware constraints, that's another big reason why Rockstar is so focused on GTA Online now and aren't in a rush to release GTA VI yet. They know they can't abuse the community, and they know they won't be able to replicate GTA Online's success.
Because jackasses will pay hundreds of dollars buying easily made assets for their online components.