220°

Konami is Inviting Indie Developers to Make New Games Based on Some of Its Classic Series

Konami has announced an indie game contest that actively asks small developers to make games based on some of its classic series, including Gradius, Ganbare Goemon, and many more.

lodossrage929d ago

that sort of sounds like they just don't want to pay their own in house devs (whoever is left anyway) so they'd rather make cheaper contracts with indie developers. Pretty crappy thing to do. But then again, we know how Kojima and Igarashi were treated so this doesn't shock me.

Don't get me wrong, it's great that new games of classics will be made, But to outsource when you already have a work force just because you're being cheap just doesn't sit well with me

RaidenBlack929d ago

Or maybe the inhouse team is not up to the mark?
Maybe post-MGSurvive, the concepts/prototype they demoed to the higher ups were not greenlit worthy?

lodossrage929d ago

That's possible,

But I seriously doubt it. Besides metal gear, how many major games have they put out in the past few years that were high quality not counting collections or remakes?

You mean to tell me they have in house devs sitting around doing nothing for all these years just for cheaper indie companies to do the work they should be? If they felt that way, why not just let them go instead of keep them around for years on end.

RaidenBlack929d ago

@lodossrage
Well they have corresponding teams for eFootball, Bomberman and Yu-Gi-Oh.
Rumor has it that one internal team has been trying to make a new Silent Hill project. But who know how far they've progressed if the rumors are considered true.

blacktiger927d ago

you are getting it all wrong

jznrpg927d ago (Edited 927d ago )

Well , management is huge when it comes to games . Funding , time , and hiring the right people and the right number of people are huge for a game and most of that is on the management to provide . Devs can fail despite good support (I bet it’s much more rare) but if management is failing them it’s difficult to make a good game .

Knushwood Butt927d ago (Edited 927d ago )

@ lodossrage

https://www.konami.com/game...

Has sold more than 3M copies. Whether it is high quality or not, I have no opinion.

+ Show (2) more repliesLast reply 927d ago
Absonite927d ago

Honestly, if anything fresh ideas may make these games better.

deleted927d ago

Very true. Sonic Mania was the highest rated Sonic in 15 years, and developed by fans known in the ROM community. I'd trust an external passionate team for Konami's classic properties before I'd trust Konami themselves. I'm just leery of their judgment of who to choose.

927d ago
Eonjay927d ago

Fortunately for us, some of these entries are bound to be excellent.

CrimsonWing69928d ago

Well, this doesn’t sound good.

masterfox928d ago

hmm Konami refocusing into video game development again instead of pure Pachinko ?, sounds good to me, would love to see a full fledge 3d Gradius.

CDbiggen928d ago

Good idea, get some new talent in, give them a chance, see what fresh new ideas they can bring to these classic IPs.

Show all comments (32)
110°

Pocketpair Studio Boss Calls Out Tencent For Developing A Palworld Clone

The game in question appears to be dubbed Auroria on Steam, which shares a plethora of similarities with Palworld.

Inverno3h ago

No offense but Palworld isn't that original either, with that said… ew Tencent no thank you. I love the survival genre but all these half baked early access games have ruined the genre for me.

70°

Tomb Raider is coming to Evercade!

The first three Tomb Raider games are coming to an Evercade Cartridge!

Read Full Story >>
evercade.co.uk
darthv721d 5h ago

Their newer giga cart tech should make for even bigger games coming to the platform. I'm hoping for a Resident Evil collection with the first 3 games.

130°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack6h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast6h ago(Edited 6h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine5h ago

Short answer, nope. Long answer, f*ck nope.

Christopher5h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

CrimsonWing694h ago

Probably not, but maybe… just maybe…