70°

Top 10 Thoughts on the Halo: Infinite Multiplayer

Zahi AR. from Link Cable Gaming writes "Welcome back Link Cable Gaming fans, we’ve been recently had the opportunity to play the Halo: Infinite flight. We’ve been excited to try it out here in the office along with friends in the multiplayer competitive modes offered. In today’s article, we’ll be looking at our top 10 thoughts about the Halo: Infinite multiplayer experience. We’ve outlined 4 good things we liked and 6 needs improvements that Halo: Infinite should address by launch."

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linkcablegaming.com
Zahiar1364d ago

Let us know your thoughts!

60°

The Cardinal Sins of Halo Infinite Explained

For new players trying out Halo Infinite's campaign and multiplayer for the first time, there are a few actions players should avoid.

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gamerant.com
HellspawnPR19818d ago

Bullet spongy bosses and open world.

90°

Multiplayer Gameplay Dominating Industry With More Than 60% Devs Focusing On Online Games

A new report reveals multiplayer gaming dominates the industry, with 64% of developers working on online games.

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tech4gamers.com
anast95d ago (Edited 95d ago )

A lot of those games fail. Companies are forcing it through because they people to continuously buy microtransactions. Also they don't need to focus on any artistic elements — just throw some garbage out there and make money.

Redemption-6495d ago

No actually a lot of video games fail. For example, there are thousands of games that get released every year, most small and indie games. A significant portion of indie games, estimated to be around 70-96%, are considered financial failures, failing to generate enough revenue to be considered successful. A significant portion of indie games are single-player. I don't see any media outlets writing about these failed games. But let 1 or 2 live service games fail and we will be inundated with articles, post, and videos about failing live service/AAA games.

It's just live service games that the most attention, nothing more. Point is very simple, live service games make more money than single player games and more people play them. Most companies will follow that

MDTunkown95d ago

You do realise it’s easier to count successful live service/AAA games than failed ?

Redemption-6495d ago

@MDTunkown

A significant majority of video games, be it live service or single player games fail. It is just easier to talk about failed live service/AAA games than 1000 failed indie games that some people pretend to care about.

IAMRealHooman95d ago

I mean, how many asset flip simulators exist, and are going to?
How many Synty, bare bones zombie survival games are getting churned out?
How many farm sims?
it'd be a 24/7 ticker of shit games not making profit or failing, games nobody was gonna buy to begin with.
so yeah the news is on AAA games that cost millions, with 100 person dev teams.

Redemption-6494d ago

The news is on AAA games, while constantly crying about wanting more indies, but have 0 desire to support the thousands of indies out there. Similar to how people constantly cry about there being too many remakes or sequels and wanting more original movies, but never show up to support those original movies.

Just as there are many assets flipped games, there are also good/unique indie games that people who claim they want more of ignore.

IAMRealHooman94d ago

We are just gonna have to reverse course as a community.
Go back to taking a gamble, and word of mouth from friends and not "influencers".

Wander stop looks intriguing, but 100k people watched Dr.disrepect say its looks mid so now they have to think it looks mid, and hype up he next COD or BR, extraction hero, survival game.

JEECE94d ago

@IAMRealHooman

The influencer thing is frustrating. I get that people have limited time and money and can't try everything, so to a certain degree you have to look at other people's opinions on things to decide how to spend your time and money. But there is definitely a line between that and just parroting one or two particular influencers' opinions about everything, and a lot of people have unfortunately crossed that line in recent years.

On certain games you can't even really talk to people about them because they just copy/paste an influencer's bullet point opinions on it, so you aren't even really talking to them about the game, because they haven't played it, they just parrot opinions.

+ Show (3) more repliesLast reply 94d ago
Themba7694d ago

I hate this as in I’m a single player gamer

InUrFoxHole94d ago

Just give us SOCOM sony! Have skins for sale (weapons) and no cartoon crap. We'll play it!

310°

Halo Infinite Scrapped 10-Year Content Plan Allegedly Revealed

Details regarding the 10-year content plan for Xbox Game Studios and 343 Industries' Halo Infinite have allegedly been revealed.

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twistedvoxel.com
108d ago Replies(5)
RaidenBlack108d ago

"The story would have been expanded through yearly campaign DLC, so players would not have to wait for another mainline Halo title." ~ this seldom works
But I still think, they should've tried 1 last Halo sequel based on that slipspace engine, that they invested so much on but made for current gen only, before going all in on UE5.

107d ago Replies(1)
107d ago Replies(3)
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