From GamesReviews:"Bluepoint is an odd purchase for Sony. On one hand it makes perfect sense On the other, there are questions about how it stands on its own."
I wish them the best of luck with their new IP
Don’t jump the gun! The Bluepoint president Marco Thrush didn’t say ‘new IP’ he said ‘original content’. Maybe it’s a new IP but this distinction could mean a brand new game in an existing universe.
That's why I'm hoping it's demon's souls 2.
Can we get Order 1887 with a lengthier campaign?
SOUL REAVER REMAKE NOW!
Sony doesn't own the Soul Reaver IP. I think that's still a Crystal Dynamics thing. Even though I doubt they could pull off a good Soul Reaver reboot with how they are today.
Soul Reaver! I would buy that in a heartbeat!! Shit I would buy it if the just HD 4k/60fps and made Qol changes lol..loved that series along with LoK...
Bluepoint is talented and now understands different coding and how to make a variety of games. While they have been remaking/remastering I would say they have done well that that. Hopefully that can use Sony's resources and develop new IPs like how Kojima did it with Death Stranding using Horizon engine.
I think that Bluepoint will be Sony's version of From Software.
No but FromSoftware could have been Sony’s version of FromSoftware if they spend more than a few million on their studios.
It won't happen unless they give the reigns of the studio to Miyazaki.
I just can’t believe they’re taking a chance on letting them develop new IP, original content or whatever.
Maybe they seen it already and think it has potential? Who knows.
Some forget, or choose to ignore, that Sony knows how to choose studios. They've been really methodical and successful on who/what they spend their money on.
@UltraNova How can anyone forget with people like you making such blasphemous statements? They aren't any better than any of the gaming companies at buying studios. They've made so little aquistions since SIE's inception that I'll just list them. Zipper Interactive 2006 - Shuttered by Sony Evolution Studios 2007 - Shuttered by Sony BigBig - Shuttered by Sony Media Molecule - 2011 Sucker Punch - 2012 Insomniac - 2019 BluePoint - 2021 Wow they have such a fantastic history of studio aquistions. You're so right. They've done it successfully less than half the time.
@Notellin you're selectively forgetting many like Naughty Dog, Housemarque, Guerilla Games, Bend. I believe they would be considered successful.
@bradleejones He even forgot one of the most, if not THE most successful ones: Santa Monica Studios!
@notellin you need some math practice.
Not really surprising. First they said they’re working on original content, which means it may not necessarily be a new ip. Just a new entry in an established ip. Also, the devs at BP all have atleast 15 years of experience as they said in their video. Many of them apparently came over from when they developed Metroid prime. So it’s not like they NEVER worked on a new game or what have you.
I agree with you, they mentioned how they went from remasters, to remakes and the next natural step for somebody that did that is working on a new game of an existing franchise.
Why wouldn't they when they've delivered on projects multiple times.
@everyone I’m just saying doesn’t seem like a Sony move, because they haven’t done anything original for Sony. Only original thing they’ve done is a multiplat arcade shooter. I guess Sony may have some future remakes planned though.
@oldenjon I don't understand.. the company has grown far beyond a simple remake/remaster company. They said before that SoTC was proof of their capabilities to tackle much bigger next-gen projects, and their faithfulness and flexibility to source material and art styles. Then Demons Souls further proves that. They could honestly make a whole new Demons Souls title and probably do it as close to FromSoftware style as anyone could. Their knowledge of game theory and design is very high. Now imagine wasting that completely on just remaking things. While that may still be what they're known for and their bread and butter. Sony historically has allowed many devs creative freedom to make the games how they want, and allowing them to really branch out of their comfort zones and explore entire new concepts and franchises. It's not odd at all.
@sinspirit "They could honestly make a whole new Demons Souls title and probably do it as close to FromSoftware style as anyone could" And there isn't anyone who can make games like FromSoftware except FromSoftware. I would say a more useful statement is that Bluepoint can remake games as well as many other talented studios if they were relegated to that task. See what I'm saying? There are a lot of developers out there working on original content and new IP that are perfectly capable of making great games and often times don't. This seems like a particularly risky ambition for a studio whose track record only involves remakes. Can they make an amazing game? Sure, anyone can. Do they have talent? Yes but so do lots of studios. There's no good reason to be super confident in Bluepoints chances here.
Oldenjon, how about look up Bluepoints history. They're not a bunch of people who haven't made games. They got people that have worked on new titles at the time etc. It's just the first as Bluepoint in along time. They now have the backing to pull it off. As they've been clearly a commissioned development team and didn't work freely and independent.
Agreed but Bloodborne still needs remastering before anything else imo
Olden Jon, you're not making any sense on the risk part. As God Mars said, they have delivered each time when asked to produce something. Port or not, they got the job done and received praise for it. Sales for it. Sony doesn't have to build a team, they worked with Sony already with other developers as well to make games. Sony believes that a company that has learned, just like sin spirit said, the ins and outs of making GOW, Demon Souls, Uncharted collection, gravity rush, metal gear solid collection, Ico and Shadow of the Colossus, Titan Fall, etc, has enough knowledge and experience to TRY. It's not like Sony and other developers under Sony aren't there to assist them. You act like Blue Point Games have been abandoned. Whatever they make, they have full backing now that they are part of an elite group of studios. I surely hope you didn't write this nonsense article.
@oldenjon Just look at Sony's pedigree and reputation with managing and greenlighting high quality projects. They know what they're doing. No one said no other company couldn't do their remakes. The point is that they know the ins and outs of all these different styles of games and their art team is able to faithfully recreate and add on to existing assets in a way that makes it look like the original developers vision. There are a ton of positives to look at here. I understand skepticism though. I would not blindly follow or take their word for it. But, excitement is warranted for their big new original development under Sony's guidance and resources.
@ApocalypseShadow I'm not hating on bluepoint, it just seems like Sony likes to nurture relationships with studios and then acquires to work on content they have proven they're good with so this does seem odd in that sense. That's all I'm saying, and no I didn't write the article. I hope bluepoint can make good original content, Sony needs this to be a win. As far as bluepoint making bloodborne 2 or demons 2, no way in hell. That's a recipe for failure and drama unless they get Miyazaki on the project and what are the chances of that happening?
@sinspirit Understood. I'm just not ruling out the posibilitiy of some desperate or overambitious moves on Sony's part right now; The acquisition and exclusive battle is in full effect. Especially considering that many PS owners consider playstation to be a FromSoft exclusive machine and FromSoft being tied up and/or uninterested. I can see a bluepoint attempt at BB2 or DS2 going really wrong. Sony has shown bad judgement relating to souls games in the past.
"@sinspirit Understood. I'm just not ruling out the posibilitiy of some desperate or overambitious moves on Sony's part right now" The fact you use the word 'desperate' shows where your argument is really coming from and why. Do you really think given their position Sony is doing anything desperate. One thing industry experts agree on is Sony has been anything but desperate. Their moves have been very calculated and somewhat low key. Desperate moves are bombastic and flashy looking more to stun people with the idea than they are to make a hard material impact. Even this announcement was sot of "Oh by the way..." Desperate? Oh hell no.
@oldenjon: At the absolute very least, given their track record, they've earned the right for their first project directly under Sony to be something original. If it crashes and burns, they'll either be put back on ports and remakes, or shut down after the one project.
@Hatchetforce And this is how I know people are just not paying attention, saying the popular thing and downvoting the unpopular because it's cool. All you have to do is look at my comment history to see that I am NOT a Microsoft fanboy. Again, Sony and gaming are in new territory and at a precipice with the exclusive /acquisition battles and gamepass and I just don't think Sony is above all that or trust them not to greenlight a BB2 or DS2 that isn't developed by FromSoft rn simply because it needs something like that. I kind of doubt they would but average gamers clamoring for it is scary and honestly anything could happen in the next few years. Bluepoint is a cover band, you don't entrust a cover band to write the new album from your favorite band. Simple as that.
I believe it because It's Sony.
All you need to do is code af and be able to finish the product. Every help...writer IP, budget, outsource help will be Sony added. With unfinished buggy games these days I don't see anything odd here
Sony takes chances on good pitches and gets titles like Horizon Zero Dawn. But please keep acting surprised.
I tell you what. Pull some strings and get Herman from Sony to come and do an interview. When he gets there you can then tell him your opinion. I’d love to hear how that goes.
If they weren't willing to do that, if they didn't trust Bluepoint's team then why would they acquire the studio?
@Notellin So you just conveniently forgetting they also bought Naughty Dog and Guerrilla? And this year alone they bought Housemarque, Nixxes, Firesprite and Fubrick on top of Bluepoint.
ignore @Notellin, they clearly have no real knowledge of Sony's acquisition history. Go do some research. Blue Point will be a very good acquisition like many that Sony have made. And they will join an incredible collective of some of the absolute best studios at Playstation Studios.
Hahaha, Why wouldn't they? They are game developers. They have all the necessary experience to create a game.
You do know the team at bluepoint is comprised of developers with first hand experience making original titles? This isn't a team of college kids who've only done a few remakes and remasters, the average experience on the team is 10-15 years. They already knew how to make original games, and since then they've refined their skills several times over. They're poised to make something potentially great, and I'm looking forward to seeing what they've got
That's not anyone's point. My point was the entrusting Bluepoint to, for example, make an exclusive sequel to Demon's Souls because they remade Demon's Souls could be a really bad plan and one that average gamers are getting behind because they don't really understand what or who it takes to pull that kind of thing off. Again, you don't ask a really good cover band to make the next album from your favorite artist. If Sony greenlights that, it looks kind of desperate. That's coming from someone who loves Sony but knows they've made bad judgments in the past and aren't immune to making bad ones again, especially given recent circumstances.
"Sony and gaming are in new territory and at a precipice with the exclusive /acquisition battles" How is this "new territory" much less the risk you keep insisting it is? Sony bought a studio that's largely done remakes and are letting them make an original IP. If well received its a whole new IP under Sony's belt. If it fails and tanks its not going to take Sony with it. Such has happened multiple times with as many outcomes. Meanwhile there's MS, buying Bethesda's parent company excluding several well known franchises from Sony, buying Ninja Theory apparently for Hellblade: a game basically about a lone character's mental illness that under Xbox is getting a multiplayer sequel, and that's not a more notable concern? They pretty much started this crap with time exclusivity with the 360/PS3 era, have somehow repeatedly failed to build up in house talent and studios, and have resorted aforementioned Bethesda buy and several other popular studios to give Gamepass needed continue worth. How against such examples are you so focused on a DS remake studio making something of their and declaring THAT the end of gaming?
Odd ? It makes total sense . They’ve worked together for years , made some awesome remakes probably the 2 of the 3 best ever along with FF7R . What’s odd about it ? They can make new IP and remakes if they do what most studios for PS are doing and having 2-3 teams for each studio . Fans wanted the deal done , it makes sense in many ways not odd in any way . Also they have support from the rest of PS Studios . They won’t have to ask a 3rd party team to help them like Crystal Dymamics and they aren’t even a AAAA studio .
Lol at the AAAA studio reference - and I totally agree.
This is an odd article...
My thoughts exactly. The consensus (at least general) has been "no surprise" to this news. Yet, we get articles like these.
I'm only concerned because if you look at their entire history here https://puu.sh/IfoD3/795065... They have done nothing but ports, remasters, and remakes (Which I thought were god awful in the art change but there's no point in arguing that now). I feel like just seeing those remakes gives me some major red flags in what happens when they try to do their own thing. I'm just curious to see how they'll manage a new game with no foundation to twist this time.
I feel the exact opposite. Amazing studio, glad they have the funding to do their own things now.
Both you guys and your feelings are so adorable. Fanboys on both sides suck. Stop.
@Notellin Based on your message, I don't see how self claim non-fanboy is any better. I can't be excited about a studio? Go mind your own business, I didn't even say 1 letter of toxic stuff on my last message.
Bluepoint was put together by 2 former Retro studio members who worked on the praised to death Metroid Prime. Over the years, they've hired others from that team. I really don't think it's much to worry about. You gotta remember, just because Bluepoint specifically has done this the whole time, doesn't mean the actual devs on the team haven't made games in the past that were original lol.
It's not about making original titles, it's just you have remember even Metroid had it's own established universe and had plenty of guidance by Nintendo to even make the thing. I just don't like how out of the gate the first thing they made when the studio was new was a flop and they quickly jumped back to making nothing but remakes and remasters. Regardless of whose on the team, the leadership is what steers the ship. There are talented people in CDPR who've also worked at other companies for years, but due to leadership, CP2077 came out the way it did.
Just wanted to point out something, you know people also said hey Housemarque has only did indies and small arcade type games and how were they going to make a AAA game then they made Returnal with what 75 people? An absolutely fantastic game. Also can you imagine if Sony said to Naughty Dog don't make Uncharted (which only launched to 50,000 sales fyi) and didn't continue because of poor sales? Or they told Guerilla go make another Killzone because RPGs are out of your depth and not make Horizon Zero Dawn or Suckerpunch stick to Infamous instead of making Ghost of Tsushima? It's ALWAYS a risk, but, if you see something in a studio then it's worth making something new. You have to start somewhere right?
You bring up Housemarque, Naughty dog, and Guerilla as comparison but all those companies were already capable of making great original titles for decades prior and received even more funding to do so. I'm not doubting their abilities, it's just strange the company has been around for 15 years and only their first game was an original title. There has to be more to it then just companies paying them to do it, because they were able to simultaneously develop multiple remasters at the same time and release in the same year. I just know after Uncharted they all started working on Shadow of the colossus for 2 and a half years.
@Rachel_Alucard "I'm not doubting their abilities" You literally are and have expressed so. Be clear and consistent. You said their art "change" is god awful and also point out their one origin game doing badly forever ago and keeping harping on only doing remasters/remakes. We understand having lack of experience in developing original content. It's worth noting. I don't get your example on art "change" since their art team has been praised time and again for faithfully recreating material and filling in detail for low quality assets. SoTC and Demons' Souls are evidence of this. The only issue was altering Flamelurkers face, which they reversed. They have the skillset, the team, and seeing how Sony has a highly rated history and great judgement.. their greenlighting of their big project is a great sign. I'm not gonna go crazy for them or anything. It's just interesting and worth being updated about. People gotta understand that people can be interested whilr knowing the skepticle things. We've all heard it already. We know them. Still looking forward to it because of the positive side of things.
@sinspirit My complaint was directed specifically at Demon souls remake because they had completely changed enemy, boss, and NPC designs completely, added in architecture that made no sense on the location among many other needless changes. They were very good at achieving good graphical fidelity and keeping the game consistent beyond that, but they completely butchered the original designs and made them look like generic western artists attempt at a horror monster. If they were to make their own original game where this wasn't a thing that could happen, there would be no issue. I don't care if they put out one flop 15 or 20 years ago, it's just funny seeing their first and only attempt lump them back to the port studio for the entire career. God forbid anyone show any skepticism on this site, because everyone else is way too positive on everything.
@Rachel_Alucard I totally agree with you and don't get the universal love and support for Bluepoint at all. I think it's Sony groupthink, and critics or anyone who shows the slightest bit of skepticism is getting crucified. There were various problems with Demon's Souls remake beyond the visual that I think Bluepoint got wrong. The music and sound effects/design was a big one for me, and some of the more atmospheric elements and story events were even entirely missing. It was a great remake over all, but people give them far too much and even undeserved credit for improving on the original. A bit part of that is just that it's a modern game made for modern hardware. Forgot that Bluepoint was able to port and work from the original engine, and make various improvements to a game that was already great before they even touched it. FromSoft isn't even making Elden Ring for modern hardware which I'm sure just reinforces these dumb opinions.
Rachel and olden Jon, all you two are doing is concerned BSing trolling. Everyone here knows to wait for the final results of any game. But the potential is there to make a great game. You can deny it until you're blue in the face. Alucard said above that Nintendo gave plenty of guidance. We're saying Blue Point Games has Naughty Dog, Sucker Punch, Guerrilla Games, Sony Santa Monica, etc to guide them. But you sit here and ignore it when it's right there in your face. Well, they might be making a Demon Souls type game. We have no clue what they are making. How about letting them announce and show their game before coming up with this concern nonsense. Yes. All this concern is nonsense because your haven't even seen what they are making. And this article is full on ridiculous nonsense. They reinterpreted the game the way they wanted. Sony approved obviously. It sold well. They were not tasked to make a like for like game. Get over it. Was RE2 remake EXACTLY like the original on PS1? No. Was the remake for FFVII EXACTLY like the original? No. Stop wasting everyone's time.
@Apocalypse So showing any concern is now trolling? Maybe some people are just not super positive about every single thing that comes out from their favorite company? Overly positive comments solve nothing just as much as overly negative, you are just dismissing skepticism because it targets Sony. I do not ignore signs just because the studio is trusted, did that with CDPR, Infinity ward, Biomutant devs, Bioware, Blizzard, machinegames etc.. I cast doubt on everything until they show otherwise, which is the opposite of what people do here.
Alucard, yes. Your concern is a waste of time because you haven't even seen what they are making. Guerrilla Games made Shell Shock Nam 67. How well was that reviewed for them? They turned it around and not only made a great franchise with Killzone, they went on to make Horizon Zero Dawn. Which is getting a sequel. Insomniac games made Disruptor which wasn't that special back then. I didn't buy it. But has gone on to make Spider-Man, Ratchet, etc. Point is, every Sony developer has had low points or average beginnings but went on to make awesome games. How about letting Blue Point Games take a crack at making something fully supported by Sony and guided by all those elite developers they can get help from as Sony's teams collaborate. Which is why you see each other's names in the credits. If Sony had a problem with them leaving a piece out of DS or changing art assets, they obviously aren't as concerned as you. Not only is it selling well, they bought the company. While most gamers approve of their interpretation as it's graphically impressive. If Sony had bought the old LJN developers and had them making something after that terrible X-Men game, I'd understand where you are coming from. But All their remakes, remasters,etc have done well. Giving them experience after All these years to try to make something. It's like you don't even want them to **TRY** I'm guessing you have kids. But you don't want them to ride a bike because you think they'll fail. Blue Point Games old failure may have been the kick they needed to do better and they have. Ports or not. Let them try.
I never stated any of what you are accusing. You think I don't want them to try? I want them to do well, I'm just not particularly assuming whatever they turn out will absolutely be good as the rest of the comments on here seem to be doing. I also noticed many comments seem to do this thing where they act as if they are speaking on behalf of the company rather then themselves, and will go for the opinion that they think best represents what the company/fanbase thinks. I'm not doing that crap, even if I get 100 disagrees for a comment I'm still speaking without letting the general opinions influence my own opinion. Getting that much to me just means I'm fighting against a river and it's no wonder this site leans one single direction, because you scare off everyone else for not agreeing with you. Also Sales =/= Quality and you know full well games don't sell only quality but more on brand and marketing as demonstrated by BFV, Destiny, and Cyberpunk.
@ApocalypseShadow Give me a break, you're wasting your own damn time. A lot of people are speculating that they're working on BB2 or DS2 and I'm just entertaining that theory. What are you doing? Seems like being rude for the sake of being rude.
Give us a break. You're concern trolling over something not even substantiated as fact. You're concerned over hearsay. Yeah. And I'm concerned about the lizard aliens about to attack Earth that I heard on the internet were coming to get us. I'm really concerned. I got no proof. I'm just going to worry anyway. And then you tried to find a kindred comment with Alucard who's wrong as well about Sony's purchase of Blue Point. If they didn't believe in them, they wouldn't have bought them and approved their next project. Sony's not worried but YOU are. Lol. Totally ridiculous. They have not shown anything yet to be so concerned.. If it concerns you so much, avoid their next game when it's announced and released. It'll make you feel a whole lot better. The rest of us are cautious but know they have the some of the best developers in the business to help them succeed. You sure you didn't write the article? I'm concerned that you are and wasted our time.
@ApocalypseShadowPart of my response is just hyperbole to contrast the hyperbole about how great Bluepoint is and how badly everyone wants them to make DS2 as evidenced by multiple comments here. I already said DS Remake was great. I am not doubting they can make a good game, I just hope Sony and Bluepoint are not listening to the hordes of idiotic gamers in these kinds of threads. Sony showed bad judgment when the messed up the publishing deal for Demon's Souls, and made up for it by commissioning Bluepoint to remake it. That's evidence that Sony knows how important the FROM-related IP it owns is, and doesn't always make the best decisions relating to it. It's a shame that FROM didn't get more credit in the Demon's Souls situation, and think a Bluepoint sequel would constitute more disrespect. You're speculating too btw and contributing little of value / mostly baseless negativity under the guise of championing for a thing that doesn't need a champion. Get a clue.
Really? To me this made perfect sense. Can't wait to see their original IP.
When they remade SoTC they hired up a bunch of people with roles they never had around in the studio when they were just remastering games. What's odd is that people think they can't develop an original game even tho all they need to do is hire up whoever their team is missing which was probably writers and a director. They clearly know how to code and model and all that other stuff. I'm glad they've moved away from being a studio just for remakes and remasters. I was hoping they would.
Yeah, its very odd... that it took this long for Sony to acquire Bluepoint.