GameSpy writes: "Neverwinter Nights 2 has always really been two products. There's the single-player adventure which most people play when they open the box, and then there's the Neverwinter tools, a very powerful collection of mod tools that dedicated world builders have used to create all sorts of great adventures to be released for free on the Internet. In both the original release and the game's first expansion pack, The Mask of the Betrayer, both sides were well-served. The same can't be said for Storm of Zehir. The latest expansion offers some pretty terrific tools that modders will be able to use to make some great new adventures, but the official adventure included in the box is pitifully generic."
+Interesting party conversations
+Some good art design
+Great new monster models
-Boringly generic adventure
-Random encounters need to be tuned
-Pointless death system