The Skate team knows they have a good thing going with their control scheme. It's not changing much in Skate 2.
But like many developers, they don't like playing with the same mechanic over and over. Gamers have already fallen in love with Skate's approach, though, so there's a problem.
At last week's press event for Skate 2, the series' associate producer of environments Shaun Laker told MTV Multiplayer several times that EA has no plans to mess with the fundamentals of the Skate controls for the sequel, but they have found a way to play around with tradition: other versions of Skate.