Battlefield 2042: Should We Be Worried About the Delay? MP1st dives a little bit deeper and figure out what's really worrying regarding EA's announcement, and it's not the delay exactly but something else.
Unless you want more Cyberpunk 2077 situations, stop demonizing delays.
Stop normalizing delays? Look around. If this was a one time or two time thing even a 5th time thing, fine. Gamer's have been through the ringer with poor launches and incessant delays. I think there's nothing wrong with being wary of a negative pattern. In fact that particular ability helps humans survive. Bad alpha/beta patterns are beginning to reveal themselves.
It's 1 delay of 1 month bruhhh
It’s interesting how times change. 10 years ago delays lead to quality games more than we’ve seen in recent years. For me it’s more worrying now than it was years ago, but I also see each situation independently.
@Teflon02 ''It's 1 delay of 1 month bruhhh'' Yup it is. And then it will fixed over the next year as we beta test it. That's the norm. ''Norm'' is what I am hating on. I'm skeptical coz I buy launch titles very often and have been burned equally often. Lately I'm cautious.
Cyberpunk was delayed a couples of times It’s just called bad development and poor planification
“Unless you want more Cyberpunk 2077 situations, stop demonizing delays.” A delayed games isn’t always a good game either. You just never know until you get your hands on it.
Cyberpunk got delayed 4 times and still came out in the state it was. Delays don't magically make the game good. That's a way out of date Miyamoto quote that doesn't work in todays industry and especially in an industry that generally lacks talented leadership. Nintendo can delay fine because you know they have good talent behind them. But most others will delay because of unrealistic expectations from leadership that is out of touch with how reality works. It is not the same.
I'm worried about this delay, Cyberpunk was only delayed for 1 month and the game was still buggy. The Battlefield Beta was infested with bugs and very poorly optimized, the impression it gave is that they could use a good year to improve the game, as did Halo Infinite.
Cyberpunk was delayed way more than a month. That last month was simply the last of many.
One time it was delayed for a month. You’re forgetting the other, longer, delays.
Cyberpunk was supposed to be out like 2 years ago and kept getting delayed. That's a bit different.
Cyberpunk was delayed 40 years lmao what!? Also every Battlefield Beta and Alpha is a hot mess. Also if youre a Battlefield player, you kinda know every battlefield gots issues at launch. It's just the nature of the game. They're on it though and the games are still fun af on release
It's only a month it's not like it's six months. Most games going through a delay cycle and honestly it's mostly a direct result of project management attempting to hit deadlines that simply push workers to hard. I've worked in a number of teams and flat out said it's not going to happen on X date and you get a response like ok let's make this our soft date or let's leave it open to moving it back next minute its the public launch date. Project management guys typically get a performance bonus for getting things delivered under time so they speak to the exec teams and promise a date get the wheels in motion and it's the Devs that get abused for not hitting the mystery date.
What's even a month? If it's really in trouble and they care enough to make sure they deliver a finished product they'd delay it another 6 months at least. A month is not a sign of troubled development. Of course it could still come out broken like many of the previous BF. We'll know when it's out
Depends on the project, really. I remember hearing that the last God of War only really came together in the last few months where everything they were trying to do finally came together. Depending on what the issues with that small little bump could mean the difference between a relatively stable fun game and a buggy unsatisfying mess. What is it in this situation? No idea, but I'm hoping that they aren't just blowing smoke about the general pace of development and it's because they want to be extra sure all is good rather than a moment of push back panic.
Battlefields lack of communication really has been underwhelming and concerning even for myself and the rest of our large dedicated battlefield community. We’ve all jumped onto other fps games since the disaster of BFV and while we’re excited for a new battlefield, almost none of us are confident in the game right now. I still think a lot of the issues though lie within using the frostbite engine. The amount of time it takes to create content in that engine is likely why there’s so many large gaps in communication but also why in turn they fall prey to announcing things too soon (tm) and fans become impatient with how long it takes for those things to be implemented into the game. It took over a year to get tank customization I think even after they announced it in a trailer that it would be coming lol. It’s as if all hands are on deck and the media dept has to scramble for scraps as things barely make deadlines and people are too busy to talk to community managers
I was really holding on hope that they would turn BFV around after the pacific content. Plenty of other devs have turned disastrous launches into incredible games. But DicEA pulled the plug so that they could just focus on the next $60 we will give them. I’m not sure what my point is here other than I dont trust Dice anymore…
Facts and what’s sad is they used to be a top tier trusted studio… good ole EA
Yes and since they didn’t even release a beta or a date for ps5. There is a lot to worrie about
There shouldn't have been a delay because if it wasn't ready there shouldn't have been a release date.
It's only a month for a multiplayer game that's not nearly enough time its like they want to delay game to 2022 but EA won't allow it and want them to release it closer to thanksgiving and Black Friday instead the new date is dead giveaway. It will still came out rushed with lingering taste of Beta few months after.
Deathly, I haven't been able to function since the news broke
The servers will be sh*t anyway for the 1st few days, may aswel use the wait and see approach. I'll picking this up the following wkd after the disaster of the "hell let loose" beta.
I would be worried as a month doesn't seem long enough. Put aside all of the bugs and glitches, i think there is going to be serious balancing issues that won't get ironed out for months, mainly from everyone picking to play as a specialist.
A 1-month delay is no big deal. If aftwr that month we start seeing more delays, though, then yeah, it'd raise the red flags. Then again, this IS Battlefield we're talking about. That on its own is a red flag.
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