Alex DS. from Link Cable Gaming writes: " We’ve seen classic games come back, nearly completely unrecognizable, forging a new legacy for some of the most well-known names in gaming alongside remakes that are essentially shot for shot and stay true to the original. But what is the best way to go when it comes to remaking a classic video game? How far should a remake go?"
The top 10 most terrifying moments in Resident Evil history, from Mr. X to the Baby Monster, exploring Capcom's masterful horror design.
The shadows of rose DLC (REvillage) mannequin section is definitely top 10 worthy but is missing...
Resident Evil 2 remake got Mac, iPhone and iPad ports.
Love it that gaming is returning to the Mac. Hope it's a growing trend.
Now that Final Fantasy 16 has finally made its way to the PC, another recent and highly popular entry in the series shouldn't be too far behind.
Effing loved what they did with FF VII remake, in the end Square Enix managed to adapt the story in a way that felt like a sequel of the original one but still retaining the original feel, and at least for me that was freaking awesome!
This whole "problem" is largely due to the use of language. Remaster, remake, reboot, relaunch, reworking, ports are terms that often overlap and confuse people.
For example, Open RollerCoaster Tycoon 2 or Open GTA Vice City are games completely reworked, every line of code, but are visually identical to the originals. Are they remasters? Remakes?
Personally I think the nomenclature used by Activision in Crash and Spyro, and Square in FF VII are ideal: the first ones are remasters and the second one a remake. There are simpler remasters, as we saw a lot in the seventh and eighth generations, and more advanced remasters like Crash, Spyro, Shadow of The Colossus and Demon's Souls.
Remakes like Final Fantasy VII and Resident Evil II, if they stop making the changes they made, they stop being remakes and start being remasters.
So, answering the article's question, I consider that a remake has to go far enough to stop being a luxury remaster.
As far as it need to go to make the game better and more but while keeping the spirit and essence of what made the original so great.
EDIT: Replied wrong. Please, report this message for deletion! :)
FF7 isn’t a remake, it is a parallel story. The word remake is not regarding the game itself, but the story of the game.