From what I have read, they wanted to delay the game to make the graphics "realistic". Imo, the game already looked good as it is. My guess is that perhaps they shifted their focus for a ps5 release but only time will tell.
considering it looked basically better than any other game in that trailer, they were probably too ambitious. They also wanted to have endless dungeons, have several historic periods that they wanted to realize, infinite randomly generated loot. its not being made for ps5, it went in the dumpster, no way capcom would let them work on it from then on until now. it was like 9 years ago or something that trailer came out?
I remember seeing demo footage of this game on the PS4! It already look like one of the best looking games on the PS4, like a prenext gen game before PS5.
This was never meant to be a game and it was more like a showcase for their engine "Panta Rhei" that they never used in any game ( which probably named RE Engine now ) , yes this project was meant to be a low budget free to play game for the PS4 and planned to release in Japan but all of that was canceled in a matter of few months , this whole project has been silently canceled long long time ago and people does not know Capcom well when it comes to sideswiping projects
@Shinox if what you said is true then that's a big shame really. I was really looking forward for the game, and it had some cool ideas and mechanics that caught my attention (though making it a F2P title was somewhat worrisome).
As far as I'm aware not a single game was developed with the Panta Rhei engine. Some aspects of the engine may have been folded into Capcom's current engines, but who knows, really?
I thought it looked really good at the time it was shown.
Still sucks we haven't heard much from it. Really liked the concept behind it, and I feel like I was one of the very few who liked the game's music. A shame it's in hiatus as of now.
I think Platinum has been overextending itself for a good while now. Scalebound was canceled after missing deadlines and Bayonetta 3 has shown nothing since its announcement in 2017.
I think Deepdown's disappearance is simply due to Capcom focusing resources on their already established IPs ( Resident Evil, Monster Hunter and too a lesser extent Devil May Cry). Despite the vaporware nature of Deepdown, Capcom has been doing quit well for the past 4 years or so.
Honestly, I want to believe the game will happen but after what happened with Wild, who's to say Capcom won't consider on pulling the plug on the game?
There is always games like this that look cool and excites everybody...and then it disappears. Look at "8 days", everything about that game looked as cool as hell, The Story, Ving Rhames as one of the characters and pretty cool game mechanics (of what video leaked out of them) That game still stings to me, I really wanted to play it.
While the game never came out, I don't think it was time wasted. If you look well at how the camera follows the character and how it moves around during "gameplay", you'll notice it's spot-on identical to the camera in Resident Evil 2 Remake. Deep Down might have been cancelled, but it most likely became a proof of concept for Capcom in development of the REngine.
I always thought it was a tech demo never intended to become an actual game. Pretty sure it's just them showing off what would eventually become their proprietary engine Reach For The Moon Engine or "RE Engine" as most people call it.
To quote from the other guy, it's definitely likely that Phanta Rei probably transformed into the RE engine. Still, it sucks the game might not see the light of day, especially considering how ambitious Capcom was with it.
Sony should’ve been more involved considering this was something pegged as an exclusive. It was all the talk on PS4 and used in a lot of the fanboys arguments.
The fact they didn’t put more pressure for details or at least a statement on it being cancelled or not painted a bad picture for me personally. Especially after watching Capcom have one of the most successful decades in their history for them to not handle deep down properly.
Its reveal was weird already then the last trailer was about some futuristic people playing VR game as Dungeon slayer.
I feel like they don't know what they want their game to be and Panta Rhei engine was not ready and other internal studios prefer RE Engine and MT Framework for their games instead.
Funny how many disagrees these posts are getting despite the fact that they’re all true. There’s no way this obvious tech demo is going to be a game in the future
I thought this looked fun. I hope they do something with it eventually.
Still sucks we haven't heard much from it. Really liked the concept behind it, and I feel like I was one of the very few who liked the game's music. A shame it's in hiatus as of now.
I think Platinum has been overextending itself for a good while now. Scalebound was canceled after missing deadlines and Bayonetta 3 has shown nothing since its announcement in 2017.
even capcom doesnt know .. no one knows what happened
While the game never came out, I don't think it was time wasted. If you look well at how the camera follows the character and how it moves around during "gameplay", you'll notice it's spot-on identical to the camera in Resident Evil 2 Remake. Deep Down might have been cancelled, but it most likely became a proof of concept for Capcom in development of the REngine.