Since the announcement of the game, players have been demanding an "Easy Mode" from FromSoftware in Elden Ring, but does it really need one?
"Bottom-line is; if you find Soulsborne games tough, they might not be for you." If it's to hard for you then don't buy it.
bottom line should be, "not all games are for you"
Unless it's a Saints Row Reboot, then they shouldn't have done what they did. /s
The bottom line is also knows as net income. I'm sure they do care about that as well.
Imagine a world where physics, math, biology, chemistry etc were dumbed down for the sake of inclusivity/accessibility... Point is some things need not changing just to appease everyone, same goes for our pass time activities like video games.
***Imagine a world where physics, math, biology, chemistry etc were dumbed down for the sake of inclusivity/accessibility.*** You do realize this is exactly how these things are taught? First you learn numbers, then addition and subtraction once you've got that, then division and multiplication, and so on and so on. It is literally dumbed down for your level of understanding as it is taught to you.
The bottom-line is not that. The bottom-line is that was a developer decision and they chose to go with a especific public and suceed with his decision. End of topic. This was a estrategic product decision nothing else. People have the right to want a more easy game this is free speech, but in the end is not his decision.
Haha, exactly! We live in a society that is ridiculously selfish now. If it’s not all inclusive it gets attacked. People can’t simply grasp the idea of “not for you” or “don’t buy it” anymore.
Oh the irony in this post is astounding.
You might need to read what you wrote.
Further it is completely up to the developers who are making the art. They are choosing to target an audience. Although I don't agree with their decision, it is their choice. All this means is that certain people won't buy the game.
Yup It clearly is not for everyone. Just like shooters are not for everyone or mmos for everyone. You dont have 200 million ppl playing World of Warcraft. Let ppl make their games. The right audience will find it. If it meets the devs/publishers expectations then they found a reason to keep doing what theyre doing. If it bombs, they will adjust. Simple/ I thought Dark Souls was like Dragon Age so I bought it on launch and then very soon after gave it to a friend. I don't even look at these games when they release. That does not mean that they have to now bend their design to become Dragon Age or Skyrim. Same way I wouldnt want anyone to screw with my Skyrims or Fallouts. I don't want Starfield to become a souls game. Pretty simple really.
Bottom line is : souls borne games will never sell 20 millions of copies. That’s type of game will alwais be niche
@Snakeeater25 No one has a problem with that.
This isn't 2010. Soulsborne games are established and found their followers in their millions. From Software would be wise not to mess with their formula. https://www.google.com/amp/... https://www.vgchartz.com/ar...
@spinesaw Am pretty sure formsoftware as a problem with that if the game will sell for just 1 million
Here’s what the devs should do: Implement an easy mode that is so easy, all of the enemies just stand there and don’t move. One attack kills them. Bosses too. This will insult the gamer so badly he would be more frustrated from this mode than from the normal difficulty
nah, the easy mode should be like this: press any button to start the game.... then you got the end credits.... done the game is finished.
That's the plan! Souls Games suck anyway lol.
If you can't handle soul, soul-like, rogue-like, classic, or unintuitive game from 70s to early 10s they aren't for you and if you want them to be for you change your mindset and enjoy them for what they are.
Not gonna lie. Loved blood borne, played the heck out of demon souls and dark souls on ps3. Played dark souls 2 remastered on ps5, and was 2 minutes from breaking controller. I got soft.
Oh-oh... I too loved Bloodborne, played the heck out of Demon's Souls and Dark Souls. I was going to start Dark Souls 2 on my PS5 later this week, but I'm now scared for the lives of my DualSense controllers...
Soft? It’s not a monumental achievement being able to finish a game like Dark Souls 😂 I finished Sekiro in a few days, do I need my parents to put the trophy picture on their fridge over at their house now or something?
Dark Souls 2 wasn't difficult... I heard that idea before, DkS 2 being punishing and cheap and really difficult and that's why people hate it. No. It was bad, I mean better than most games these days but really bad when you compare it with Demon Souls and Dark Souls.
Exactly. It's no different than whining at an artist for not making the art one prefers. In fact...it's EXACTLY that if one agrees that games are art.
Poorly written clickbait.
Well, that would be taking the fun out of it lol
Every time a fromsoftware game comes around, there’s a minority of the gaming populace that wants difficulty settings put in the game. I hope they never cave and keep their vision no matter what the vocal minority cry about. Some games are difficult. If you’re not ok with that, don’t play them. That simple.
I believe there should be an easy mode, but at the same time if you want to 100% the trophies and achievements you should play on normal or higher.
That's not case because it just ruins dark souls maybe some product should be for you,
Do other games like Doom, Call of Duty, etc having difficulty selectors affect people who play on hard? Do games having colorblind sliders affect people without color blindness? This is a stupid argument and always has been. Accessibility should not be a matter of opinion. If you think making something more accessible to people who can’t otherwise play the game is a bad thing, re-evaluate your perspective.
It's meant to be a game that you feel true achievement when you finally conquer a difficult encounter or boss. You don't get that if you just make the game where you run through it with super high health and you one shot everything at like level 5. It's not the way the game is meant to be played. You are supposed to die again and again and again. And when you think you got gud, you die again and keep doing that until you finally succeed. It's an amazing feeling and I've played them all since the original demons souls at launch. Easy difficulty it does not need.
Does Doom, Call of Duty, Halo have accessibility sliders for their multiplayer matches so those that struggle getting their KD to 2.0 can easily do so? No one is against having sliders for blind people.
Nobody is talking about multiplayer. He is clearly talking about single portion of the game considering he mentions difficulty. Easy mode is an accessibility issue for some people believe it or not.
@Nakiro I'm more than aware what "he' was talking about. But if were going to talk about difficulty in gaming then we must talk about multiplayer gaming in FPS games. We have many, many gamers that avoid MP in FPS games because it just not accessible to those with needs to get those kills so lets solve all difficult games at once. We should start with multiplayer matches in Halo Infinite. Maybe as an idea Microsoft could have at the first 2min of each match with those gamers with a .75 KD or higher start the game frozen and those that have less than a .75 KD not frozen and they can up their KD with easy kills. Those that are really good will in no way be hurt by this and those that avoid multiplayer matches because their needs are not met will have a KD inline with everyone else and this games multiplayer mode becomes more accessible to their needs and most definitely Microsoft should be the one to take the lead on this with the upcoming Halo Infinite release after all its Microsoft that's all about accessibility in gaming, right?
How is it a stupid argument. If a developer does not want an easy mode they don’t have to put it in. If you can’t beat said game, that’s to bad and maybe it wasn’t a game meant for you? I can never understand this portion of the gaming community. Back in the NES days there were no difficulty settings. Just one and if you couldn’t beat it, to bad. If anyone needs to reevaluate their perspective, I believe that’s you.
Darkborn Play in hard and get that experience while another game could play on casual or story and enjoy other aspects of the game. What is great is so many developers are now giving more accessibility options. I don't think me playing a single player Souls like game on story mode affects your experience playing on default difficulty In single player games that argument is nonsense simply because my experience in no way affects yours
Congratulations on the 1000000th post conflating accessibility with difficulty.
Beat Sekiro, Bloodborne almost done demon souls . I have dark souls 3 but I never finished it because I had alotta games for ps4. Found dark souls and demon souls to be harder. Elden Ring will probably resemble sekiro and blood born with quicker paced combat. It really jus takes practice and patience there is no need for an easy mode, struggle is a part of the game. Don't do it.
from a consumer's standpoint, i wouldnt want them to change the difficulty. since some games are just difficult, thats what those games are known for. from a publisher's standloint, if the inclusion of an easy mode drives sales, id do it. it doesnt take away from the experience of normal or hard mode. but making a game easier in general, now thats not what i want.
But they would lose out in sales from their actual audience. I wouldn't preorder it if they announced an easy mode, and I'd probably buy it second hand years later instead of at launch if at all. That would ruin the game.
How does an inclusion of easy mode make the way you experience the game any different than as if it wasn't there? You wouldn't play on easy mode so who cares. That's like saying you're not going to buy a game because it has a multiplayer mode you're not going to play anyway but would otherwise enjoy the single player portion of the game perfectly fine. It's a ridiculous argument that doesn't have a leg to stand on, just to stroke someone's weak and insecure ego.
@Nakiro That's silly because MP co op has always been included in those games and that's such a big part of it. Essentially It's easy mode. He wouldn't buy it because easy mode would ruin what Dark souls or souls game are known for.
@Nakiro - It would have a huge impact on most people's enjoyment. One of the most striking aspects of playing a Soulsbourne game is the sense of community. Even if all you do is use Fextralife and Reddit to look at the lore, or search for a few tips, you feel part of that community. And as far as community's go, it's one of the best and most welcoming because everybody understands the struggle that all players go through when playing the games. If you add an easy mode, you would lose all of that in an instant. I can understand that cancelling a pre-order might sound like an overreaction, but if the sense of community is what you're looking for, an easy mode would hugely diminish that aspect of the game.
Listen guys, this isn't botw, this is souls games. Pvp is a huge factor as well as coop. If I invade someone, or get invaded I want a challenge every single time. I have thousands of kills per game and a ton of those were 1v1s because that's how those games are. Same with coop, I don't want to summon or be summoned by some scrub. The community is built on git gud, in fact that's where the term came from. Edit* if you have a problem with that, these games aren't for you.
This argument is so regurgitated at this point. If an easy mode means more people can just sit back, enjoy the atmosphere, lore, and story, while still being able to enjoy the gameplay in their own way, who the hell does that hurt? Even hardcore CRPGs have a "story" mode now. I loved Bloodborne, but if I wasn't the sort who is able to tackle experiences like that I would have to miss out on an awesome universe. At the very least resort to a let's play, removing all agency from me.
Yeah well I'd argue that difficulty is the heart and soul of the games. In their games story and universe is more passive then anything. I guarantee you that without the innate difficulty which comes from the combat flow the game would not have become what it is today. The difficulty made the game special. It made it stand out from other games.
name 1 game developer/ series of games that is well known for difficulty, but only on optional higher difficulties.
Why is that a thing that should be desired? Nobody cares.
Halo. That franchise is known for how much fans love the 'Legendary' difficulty and skulls modifiers
Sadly thats all I think of From Software games, death simulators. Guess thats what theyre famous for.
People on here need to realize the majority of gamers out there aren't N4G visitors, putting usually dozens of hours into games every week, being try hards at everything. You know how easy it would be to design a game exactly as they have? Losing nothing about what makes the "soul" of the games for those who that, and then just throw some modifiers in for those who want/need it? Then you can go in your corner and play how you want, and they have access to more experiences they'd typically be barred from, just on their own terms. It's a non-issue. People take this stuff far too seriously. Gaming doesn't need to be this "get gud" boys club.
People like you need to realize that the majority of games aren't like souls games, and if they have an issue with it they can play something else. and I didn't realize you were such an expert that you know exactly how these games reputation and legacy would have turned out if they hadn't been designed the way they were.
@TheRealTedCruz Soulsborne games have a easy mode the problem seems to be the sense of entitlement of some gamers they just don't want to earn it. Bloodborne, Demon Souls, all 3 Dark Souls games have a level cap and its so high once you hit that cap you can literally sleep walk through the game. Now if you don't want to spend the time to level up and hit that cap you can call others who have leveled up or they are just plain better and they can walk you through the game. You can have up to 3 people help out and in some areas and you can have NPC help as well. These games don't need a easy or invincible mode as they can already be as easy as you want them to be.
@Nakiro I imagine the large fanbase cares and no, you're objectively wrong, lot's of people care If nobody cared we wouldn't even be having this discussion
"Objectively" Sure :^) The majority of people don't finish most games, based on achievement/trophy tracking; let alone on the hardest difficulty. And I didn't say there weren't people that care. I said they aren't the majority. Most people don't get pissed off at the idea of people playing a game at an easier setting than they did. I'm sure that's fairly more "objective" than what you're trying to push.
The reason I like souls games has nothing to do with the difficulty. I don't even think the games are that difficult to begin with. They just require some patience. Just because there is a fanbase, it doesn't mean they are in the right. If anything, I think the fanbase for the game would grow if it was accessible to more people.
People buy Dark souls for it's hard difficulty not accessible options. It's legacy has been defined already.
They can't add easy difficulty because of the losers who want to barge about beating a difficult game. FYI nobody is impressed.
If it's not impressive then there's no problem with the difficulty. I'm impressed when I see pro players do insane stuff. Souls genre did what no other game has done before. It has separated gamers into 2 categories. Those that can do it and those that can't. The third category is those that can't but keep at it and then they can. Those that stay in the can't category are really the only ones complaining about difficulty. Besides the games are already on easy for the first playthrough. Hard comes after. You could level up like crazy and become pretty OP in the first playthrough.
You are in a loser category. The one where you think you are cool because you are playing a video game. Pathetic.
@skudermasker That's funny cuz I'm not the one who made the game to difficult for you. You're the one bringing some immature cool factor into this...you must be 12
actually plenty of people are impressed. I think you have that arrogant delusion where you think your opinion is just a fact.
No one cares loser.
"I don't care and I'm pathetic enough to act like this online" Fixed it for ya ;)
Aw, did somebody rage quit a Souls game because they have no skill?
I used to be a firm believer for keeping the souls difficultly the way it is,but now I don't care. It's just a video game. Real life is already set on dark souls mode, dominate that instead of a video game lol.
Except there's no permadeath in dark souls. C'mon man we don't want people rolling off cliffs to go into soul mode.