Cyberpunk 2077 1.3 Patch Gameplay - PC 4K Ultra Ray Tracing DLSS Quality RTX 3090

CG writes: We take a quick tour of Night City post the Cyberpunk 2077 1.3 Patch. Some things are better, but other things less so. CDPR still have a long way to go to get the game up to speed, but the latest patch is certainly a step in the right direction. What we have noticed the most is massively increased loading times after being killed. We are running the game on PC using Ultra settings, Ray Tracing enabled, with DLSS set to Quality and at 4K resolution. With our RTX 3090, this does not achieve 4K 60 frames per second. For that, we have to set the DLSS setting to Balanced or AUTO.

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mastershredder61d ago (Edited 61d ago )

The visual quality performance is not the issue/s. Nice to see they are still can't seem to get it. More like added a few more layers of paint to cover the shi7 work. No doubt they shoveled this headache over interdepartmentally so the leads could move on. Pretty much expect nothing more than this. Look to your modder communities to fix this one.