How Sea of Thieves proves to be a standout single-player experience despite being focused primarily on multiplayer.
I am actually surprised this game has an active player based on how I remembered how it was released. not a bad game overal. do I do think they should just release a second one that improves on the current build they have instead of going for the live service built on this one.
I never played it because it didn’t look like something you could get thorough enjoyment out of on my own. I can’t see that changing in a GAAS game like this. Story with no ending equals a narrative with no real weight or consequences.
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