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Spider-Man: Miles Morales Sales Hit 6.5 Million, Returnal Moves 560,000 Units

Sony has revealed sales figures for some key titles including Spider-Man: Miles Morales, Returnal, and Ratchet & Clank: Rift Apart.

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59d ago Replies(12)
darthv7259d ago

I have to admit, i have two copies of SM:MM. one for PS4 and one for PS5. So my double dipping helped contribute to that [miles]tone... get it?

Darkborn59d ago

You bought it twice or you mean you played it on ps4 and ps5? It has a free upgrade.

Bigman4k59d ago (Edited 59d ago )

Yeah i would hope he meant played it twice once on ps4 then again ps5

darthv7259d ago

I got it first for PS4, then I got a copy with my ps5 from gamestop (it was sold as a packaged deal). And it worked out okay as i let my son play the ps4 version.

CrimsonWing6959d ago (Edited 59d ago )

Jokes on him if he did buy it twice.

MajorLazer59d ago

A fool and his money parted ways.

Vits59d ago

A bit surprised by Returnal. It's not a bad number for a new franchise goingfor $70. But I was expecting at least double that amount given how well received it was and the overall buzz surrounding it.

oldenjon59d ago (Edited 59d ago )

A few things to consider. It's limited by the fact that it's a PS5 exclusive, and not nearly as many PS5 are out in the wild. As a frame of reference, compare to R&C which has only sold 1.1m so far. A lot of people are deterred by the fact that there's no save feature, and will not purchase unless it gets an update. It also probably did not cost what MM or R&C cost to develop, and might not be held to the same standards / expectations by Sony. A game doesn't always need to sell several million copies to be successful / profitable.

phoenixwing59d ago

I'm pretty sure the dev costs were low for Sony which is why they're so pleased with the current sales. Also more ppl will buy the game with each new ps5 sold so they probably are more concerned with the attatch ratio

DOMination-59d ago

Most people aren't going to know about stuff like the save system because most people aren't on N4G every day. 500,000 on a new console with not that much else to play is not the definition of a "mega hit"

oldenjon59d ago (Edited 59d ago )

@DOMination, after the launch window of a game is closed, reviews and word of mouth are nn important factor is continued sales. Many of the forums I visit have people expressing their reluctance to purchase the game until it gets a save feature, so I think you're wrong. And I'm willing to bet 560,000 is pretty good for a somewhat niche new IP released early in a console launch window. If Sony says its a mega hit for them, who am I to argue?

DeusFever58d ago

The save issues kills it for me. 4 people in my house use the PS5. Suspend and resume isn’t going to cut it.

FallenAngel198459d ago

I finally got SM: MM when they discounted it to $30

Yi-Long58d ago

I just bought it this afternoon for PS4. Local store had it for 20 euro this week.

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