Indie games have evolved a lot lately. Independent games are created with more and more momentum and budget and, paradoxically, with the support of big publishers. The era of triple-i has arrived.
Hades, Hollow Knight, and Stardew Valley are all triple-I then, lol.
coz I is for Indie ? A was not represnting a word just thr first letter of the alphabet and triple being the high grade or quality ... triple I is just silly
AAA kinda just refers to budget tho, when a game is indie though it kinda gets it's own benchmark. Of course the term indie has become muddied itself for a bit. Like everything Devolver puts out seems indie but with the publisher that's not really true. I think III makes sense and it conveys the idea well. It's an "indie game," small team, but high fidelity, and can still be under a publisher.
"What Remains of Edith Finch". the pinnaccle of indie game's.
You like walking simulators then?
It is a pretty good one ... my first reaction after it was done was to recommend it to my friends but they dismissed it as a walking sim.
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