PSi writes: "I'd be hard-pressed to find an FPS that forces linearity on players more than Legendary. Granted, most shooters follow some sort of linear path through levels, but the difference between most shooters and Legendary is that it makes little attempt to even try and create the illusion that you're in a bigger space. This is understandable in buildings, but in the open streets, you had better believe it's an issue.
It's probably a good thing that you can't wander very far off the narrow path, otherwise you would probably get lost. From a technical standpoint, levels look good. At the same time, there's a noticeable lack of variety, so you'll feel like you're going in circles throughout most of your ten-hour adventure. Subway tunnels, debris-covered streets... name the concrete-covered environment and you'll find it here."