Dead Space Remake to Evolve Dismemberment Mechanics, Improve Accessibility for People

Motive Studios says they are planning to evolve the dismemberment mechanics in the Dead Space remake, and improve accessibility to a broader set of people.

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TheRealTedCruz56d ago

I don't like hearing the term "accessibility" when talking the survival horror genre.
He was also pretty vague when he mentioned just what thet meant.

Time will tell though.

excaliburps56d ago

Maybe colorblind options? Those who can't use all their fingers perhaps? That's what I got from it.

StoneyYoshi56d ago

I don't get why its concerning hearing the term accessibility. It shouldn't effect your experience with the game if you don't use the accessibility features. 🤷🏻‍♂️

Double_O_Revan56d ago

Yea I don't understand that mentality. It doesn't mean 'baby mode'. It's for helping people that have difficulty playing for various reasons.

Plus, the original already had an Easy difficulty available. So it also has nothing to do with them watering down the experience either.

TheDoomedGuy55d ago

Unless they opt for making the game easier overall and not necessarily adding features.

Removing puzzles, making encounters easier...etc i think that is the concern.

I think that's what he meant.

TheRealTedCruz55d ago

Read the article and tell me what he even means.

StoneyYoshi55d ago

@The doomed guy
"Removing puzzles, making encounters easier...etc i think that is the concern."
When has a game ever done such a thing and called it improving accessibility? I have never heard of any game adding accessibility that interferes with the potential gameplay/mechanics.

If they have it effect other users not needing accessibility, then they have royally f***ed up!

CobraKai55d ago

There are key words here for those who are worried and maybe didn’t read the article. “Options”, “different ways”, “if you need it”.

I don’t know why some gamers are discriminating against gamers who need accessibility options. All gamers should be able to enjoy games.

TheDoomedGuy55d ago (Edited 55d ago )


I'm not sure you'd even hear about it. It would just be a matter of making the game easier.

For instance. The souls games have actually gotten more accessible aka easier through the increase in mobility...the enemies haven't really gotten fact at times they seem slower than those of demons souls. But that's probably not a good example.

I'm sure certain entries of games got easier to accommodate a bigger audience....i can't be too sure since I always try to play the hardest difficulty anyways.

I guess perhaps tlou2 is a good example of it. The game is so easy to normal mode there is virtually no challenging section.

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Eamon56d ago

Don't worry, accessibility options are disabled by default. You need to go into the settings to enable them.

PrinceAli56d ago ShowReplies(1)
sourOG55d ago

It’s a good thing in either context.

In time the use of thumbs to play video games will be obsolete (besides retro circles). The latency would make games accessible to people without arms. In the meantime making a game functional for someone with 3 fingers isn’t a bad thing.

Anyone can easily beat RE village on easy. Then you add in infinite ammo and the easy street goodies. I love this kind of classic capcom shit lol. What’s the difference?

djl348555d ago ShowReplies(1)
neutralgamer199255d ago


More developers will give more options moving forward. And that's a good thing

ProLogY55d ago

It's a single player game, any options that can help people enjoy the game in their own way is a good thing and does not in any way impact your own enjoyment of the game.

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LordoftheCritics56d ago

I want to see a 100 different death styles. Dead Space had some memorable ways to die.

camel_toad55d ago (Edited 55d ago )

True. Dead Space, Resident Evil and The Last of Us are games where I go out of my way to get killed just to see the various deaths.

Sounds absolutely morbid saying it out loud. =)

TheDoomedGuy55d ago

:) good thing you wrote it.

annoyedgamer56d ago (Edited 56d ago )

Is anyone expecting anything good from EA? Seriously...

sourOG56d ago

They are tweaking an already great game lol. I get your point but this is different. It’s not a “reimagining” type of remake so expectations should be solid unless you didn’t like dead space to begin with.

rpvenom56d ago (Edited 56d ago )

Better to go in with low expectations and be impressed versus the latter when it comes to EA

sourOG56d ago

Can’t argue with that.

CorndogBurglar55d ago (Edited 55d ago )

Star Wars Fallen Jedi and Squadrons were both very good with no paid microtransactions....

got_dam56d ago

As long as "accessibility" doesn't mean "power fantasy."

Rambokind55d ago

I read somewhere else that they're even going to rework and include deleted areas and levels from the original game. How cool is that?

sourOG55d ago

An actual “Directors cut” lol. They have all of the stuff that was cut because of limitations. One shot camera and no loads like gow. It sounds dope, they are tweaking the right areas while keeping what made it great. That’s what it sounds like anyway.

Would have been cooler if visceral was doing it. But he is doing a spiritual successor with calisto and that’s good enough for me.

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