60°

Call of Duty Warzone’s developer has grown by nearly 50% in a year

Raven has hired over 100 people in 12 months as it transitions into a standalone super studio.

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videogameschronicle.com
jonny8971001d ago

COD prints money, even the mediocre ones were pretty successful.

franwex1001d ago

Maybe some of this people can help making it run better?

RosweeSon1000d ago

And yet they still can’t compress files sizes between them 🤦🏻‍♂️😑 🤣

Sgt_Slaughter1000d ago

I supposed none of them were hired to compress the entire game (same with Modern Warfare and Cold War)

390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil1d 19h ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer199223h ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop13h ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead23h ago(Edited 23h ago)

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle22h ago(Edited 22h ago)

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

1Victor19h ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog17h ago

The 'tip' is me buying your game in the first place.

S2Killinit14h ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie12h ago(Edited 12h ago)

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 12h ago
H91d 18h ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts22h ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H921h ago

No it's as well in a every country that wants to amercanize

bloop19h ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum13h ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai1d 17h ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville23h ago

Maybe the CEO could earn his money based on tips.

mastershredder1d 17h ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

Show all comments (74)
100°

Monetization in Gaming Is Getting Insane

Trevor Walker said: Well, here we are again. Every time I think I’ve said all I have to say about this topic, another studio falls into the same cycle. Monetization in video games seems to be getting more and more out of hand. If you’ve played any AAA title in the last 6 years, you’ve surely seen it. Battle passes, exclusive skins, and sometimes pay to win features have spread throughout the gaming industry like a plague, and we need a cure. Badly. I never thought I’d see the day, but the first game that comes to mind is one that holds a special place in my heart.

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pslegends.com
victorMaje2d ago

You need a cure. Here it is:

1. Don’t buy the game.
2. Don’t just not buy the game, announce it!

Announce on every social media/chat/discourse/streaming … platform available & imaginable that you will not buy the game that is coming out & state the reason that we all know. Then advise others to do the same.

Once you’ve announced it, announce it again for the next game by the same dev that you will not buy their future product either, because of their past dealings with consumers.

3. See 1.

PRIMORDUS2d ago

I don't sub to anything digital, games, movies, TV shows, etc. I just take what I want for PC for the unbeatable price of $0.00 🤣 But I sometimes buy the occasional game, but as for the others I mentioned yeah ok, haha paying for a streaming service to watch shows, movies, etc man GTFO lol

jznrpg2d ago (Edited 2d ago )

I know many people who don’t buy MTs or support gaas. But unfortunately there are just as many people that I know who do and they don’t care about it. Companies won’t stop doing it until the vast majority don’t buy anything. Some GaaS do it better than others but most are looking to make as much MT money as they can get away with and there’s too many who don’t mind it at all

anast2d ago

Reviewers can prioritize monetization schemes in their reviews and give companies low scores based on severity.

Chocoburger2d ago

This is one of the reasons why I've been focusing more on older games from PS3 & X360 all the way back to the NES.
Rarely can a modern big budget game garner my attention, because its just the same stale concept over and over again. Open world, busy work, grinding, where your job is literally to be a trash collector (constantly picking up endless resources off the ground), the entire industry has been copying Ubi-junk, and I'm just not interested.

Add in the fact that games are clearly releasing in beta form (sometimes very early beta form!), then there's randomized gear you have to pick up and upgrade, then all those boring skill trees to fill in, which is the laziest form of fake game progression imaginable.

Then there's the nasty business model of paying an extra $20 just to play an unfinished game 3 days early. Disgusting behavior, and anyone who supports those companies are actively making our industry worse.

The game industry has never been perfect, but its also never been this bad either.

70°

Avalanche Studios Staff Reach Two-Year Union Contract

After six months of negotiating, Avalanche Studios staff have successfully unionized with a new two-year collective bargaining agreement.

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insider-gaming.com
thorstein3d ago

Sega unionized, now Avalanche. Rafiki: It is time