The only feat in video game development more difficult or impressive than creating a great game is creating consistently great games. Many beloved franchises with sizable libraries have fallen victim to the law of averages and eventually released some stinkers. However, "The Legend of Zelda" stands in defiance of this otherwise concrete law.
Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.
I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.
Nintendo is hoping to continue working on both top-down 2D and dynamic 3D The Legend of Zelda games in the future.
A Legend of Zelda fan has been modding various aspects of Ocarina of Time into The Wind Waker over the last few years. They recently gave a big update on the project and it looks great.
Plot twist: they're all number one.
i really loved Majoras mask because of how dark and creepy it was.
Sometimes I feel like I'm the only person who didn't love BOTW. I wanted to love it but it felt empty, the dungeons are short and I hated getting all the "special items" in the beginning.
Ahh Zelda OOT. I remember the first thing I would do after jumping to the future was saving Epona and then unlocking the true big goron sword super early with her help.
missing the Link's Awakening remake, which is different enough from the original to count imo