During a recent talk show broadcast as part of a live stream, Final Fantasy XVI Producer Naoki Yoshida shares some updates on the game's development.
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
So we probably won’t see anything this year then. Bummer.
Maybe Yoko Taro can start on FF17 then. Hehe.
So most likely the next trailer will have a release date. Good news for me, since everything else is near to completion
Hmm, looks like it really was revealed a bit too early. Here's hoping it will appear again at Jump Festa, and hopefully with a release date. I don't think the wait will be as agonizing as FFvs13/FF15 and FF7R.