While the game has interesting concepts and ideas, some odd design choices and an atrocious tutorial hamper Old World’s ambition.
As part of Gamescom Asia’s opening night broadcast, Soren Johnson, design director of the historical 4X strategy game Old World, delivered a special address.
COG writes: Old World is an evolutionary step in 4x strategy games, introducing a number of game play innovations and adding a bit of family drama and personal intrigue to the mix.
COG writes: Old World is a new 4X strategy game from Mohawk Games that takes cues not just from Civilization, but also from Crusader Kings. In our time with the Early Access build of Old World, we found it to be a game that explores new mechanics and greatly expands what a turn-based strategy game can be.