740°

PlayStation has officially removed Japan Studio from its list of studios

The official site no longer lists Japan Studio among its teams. Japan Studio has been officially removed from Sony’s list of studios.

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videogameschronicle.com
1411d ago Replies(2)
Battlestar231411d ago

They did this weeks ago several websites already reported on it. I guess it's just a slow news day huh?

CaptainHenry9161411d ago (Edited 1411d ago )

Yeah I was like this is old news lol. Who approved this article 🤔

SullysCigar1411d ago

Lol the usual suspects...

BlaqMagiq11411d ago

It was already reported they were reorganized into Team Asobi. This article was unwarranted.

NeoGamer2321411d ago (Edited 1411d ago )

Not sure why this is big news anyhow.

Sony are always consistently releasing great games. Now, if they started to fall off consistent game releases, that would be a cause for concern. This is not a cause for concern since they have released Spider-man MM, Sackboy Adventures, Demon's Souls, Returnal, and Ratchet & Clank Rift Apart in the first 8 months of the new console!

BlaqMagiq11411d ago

Exactly. Just a news article reaching for clicks with something pseudo-negative.

Outlawzz1411d ago

Didn't these guys make gravity rush ? Such a great game and concept imo. Not sure what other games they made tho

Amplitude1411d ago (Edited 1411d ago )

Yeah they had quite a ton but the last few years Sony seemed to treat them like D-list devs and cursed them to helping out with remasters, vr games, vita games and just... really nothing

They had Gravity Rush, Ape Escape, the Loco Roco and Patapon games, a ton of amazing psn gems on ps3... so much good stuff. Oh well :(

CDbiggen1411d ago

And Freedom Wars for Vita, quality game.

Magog1411d ago

The director of that game and the director of The Last Guardian left Sony before Japan Studio was shut down.

masterfox1411d ago (Edited 1411d ago )

Team Asobi

specialguest1411d ago

From the article:
"Localisation and business staff remain in place and Team Asobi will continue as a standalone studio within Sony Japan.

Some Japan Studio staff have joined Team Asobi, while others have followed Silent Hill and Gravity Rush director Keiichiro Toyama – who left Japan Studio last year – to his new studio Bokeh."

So basically the real talents left and formed Bokeh. Team Asobi is just a shell of a company

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240°

Bungie Responds to Unauthorized Use of Art in Marathon

Bungie: "We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.

This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.

We take matters like this very seriously. We have reached out to @4nt1r34l to discuss this issue and are committed to do right by the artist."

OtterX1d ago (Edited 1d ago )

"However, one thing Marathon’s been almost universally praised for is its art style."

Eh, I've heard a lot of dislike for the bleak art style. "Universally praised" would mean that hardly anyone dislikes it. This is a pretty dishonest article. I'm personally not a big fan of it either.

https://gamerant.com/marath...

PapaBop11h ago

I don't mind the art style so to speak but watching footage, the world looked really bland and lacked detail, reminded me of a mid budget VR game.

Kaii23h ago

What's shocking is the amount that they've copied, thieving ghouls.

franwex11h ago

At least they’re trying to do right and admitted quickly that it was stolen. I give credit when credit is due.

I also dig the new art style, I know most people are mixed.

11h ago
11h ago
FlameWater6h ago

Game DOA, this is the closest they will get to mass promotion

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110°

Capcom Cracks Down on Modders, Reveals Anti-Cheat Patent for Monster Hunter Wilds

MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.

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monsterhunterhq.com
500°

Jade Raymond Has Left Haven Studios, The PlayStation-owned Studio She Founded

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.

According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.

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videogameschronicle.com
1d 8h ago Replies(1)
Obscure_Observer1d 4h ago

Jesus Christ man...Unbelievable!

I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!

Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!

1d 4h ago
S2Killinit1d 1h ago

Sure buddy. Don’t forget, we have everything you have, but more. 😝

1d 1h ago
Lightning771d ago

Can you stop the fanboying for 2 seconds? Seriously this deflecting and ignoring everything that's going on with Sony's first party the past few years is frustrating and ignorant. You know there's others who have a PS also and want Sony's best like we use to get right? Stop trying to ruin it for everyone else with side steps. Not this BS deflecting that you ppl constantly do.

Besides HD what other LS game thrived so far? Has Herman made good buissness choices and decisions when it comes to LS yes or no?

Start questioning PS Studios.

S2Killinit23h ago(Edited 23h ago)

@Lightning
Fanboy? You talking about me, or yourself? We got alt guy over here with his brand new account burning up from rage, and you are asking me stop “fan boying”?

Sony have at least 3 first party heavy hitters coming up, that we know of, and its not like we are lacking in exclusives department.

As to LS, they had Helldivers, and GT7, both were resounding success. They had a complete flop in concord. Not sure why you think we need to be concerned. They are destroying the competition and that market share translates to games.

Lightning7722h ago

"Fanboy? You talking about me, or yourself?"

What's are you talking about how am I a fanboy? Those alt counts will be gone nobody will see them anyway.

I wouldn't call Marathon a heavy hitter and Yotei yes definitely. However they do have DS2 I just feel like there should be more. We all know why there isn't more.

They only have two LS HD as I mentioned and I totally forgot about Grand Turismo. Only 2 While canceling Twisted Metal and Spiderman LS. Who knows the quality at least those games sound compelling.

Btw MLB isn't a live service its a Yearly released sports game.

DodoDojo20h ago

Only one LS flop? Were just going to ignore all the canceled LS games that were in development for years? Ok then.

Reaper22_20h ago

More? Oh, you must mean Concord.🤭

darthv7216h ago(Edited 16h ago)

@S2... does that mean you are thankful for XB games? Who'd of thought MS helping to keep PS [only] fans fed during these trying times.

S2Killinit16h ago(Edited 16h ago)

@Lightning
you womt call it a heavyhitter? Really, interesting. There is also intergalactic. Sonyes there will be more.

@darth
Why would I complain about xbox exclusives being playable on PlayStation? I mean xbox really didnt have a lot throughout the years but that doesnt mean they didn’t have anything at all. I normally dont like bro-dude games with bulky dudes, but I may actually play gears of war if just to try it. (Assuming the games arent too outdated at this point)

Redgrave12h ago

Listen,

I am as Sony bred as they come, never owned an Xbox of any kind, Playstation first and foremost even over Nintendo, and a PS+ Premium member. I have put 90% of my gaming time into the past 4 generations of Playstation since the PS2.

Sitting here presently, I find myself asking why I bought a PS5 instead of going PC. I can't think of one single game put out exclusively for PS5 by Sony that has made me glad to have the console.

There have been third party games, like FF7 Rebirth and Expedition 33 that have given me the "hell yeah" feeling about the purchase, but nothing Sony has done. It's been either remasters, the Last of Us again, or attempted Live Service slop that nobody asked for and either couldn't even make it to the table or died out as soon as it did.

There's no true "it" game. Returnal, GoW Ragnorok, and Horizon are all good games, terrific even. But are they truly system seller worthy?

If this direction continues onwards as blaring as it has been, I can't see myself getting a PS6. Ps+ is extremely expensive for no real reason, at $230 + tax for tier that pumps out classics that are more hit than miss. Remasters outnumber exclusives 10 to 1, and we have another Concord game that will likely fair exactly the same and just have been several years of improperly guided directions away from what put Sony on the map in the first place. Buying Bluepoint and sticking them on a live service God of War game? How can you defend that kind of decision making?

We don't have "anything you have" and more. It sucks just as much on PS as Xbox because WTF are we paying all this money for? I haven't seen the monthly offerings surge in quality since the last two psn price hikes and I already brought up Premiums current state. To get games nobody asked for or wants? To be PC port playtesters?

None of us are eating good except PC users, and for them it actually pays to be patient.

+ Show (6) more repliesLast reply 12h ago
VenomUK18h ago

Sony helped finance Jade Raymond to set up her own studio, then bought it. So even though Haven has yet to release a single game, whatever happened she's made millions. Not bad!

crazyCoconuts17h ago

I don't really care about LS, but the overall output for the last 1.5 years has dropped dramatically, along with the transparency on what teams have teed up. Sounds like a mess over there.

kayoss16h ago

That's rich coming from you. An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles.

Aloymetal15h ago

Bingo!
The nerve on these green fanatics. They have a weird sense of reality.

Obscure_Observer13h ago

"An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles."

Hmm... Not from what I been seeing and hearing from actual Playstation players and Playstation Store sales stats.

MIDGETonSTILTS1716h ago

Helldivers 2 is a massive success, and you’re ignoring it.

And, when the competition doesn’t bring anything to the table themselves, a handful of games like Helldivers 2 and Returnal are enough to win the competition.

You can’t win a console war if you don’t compete with games. Xbox lowered the bar for Sony, and I blame Xbox for that.

SCW198215h ago

She leaves every studio she goes to before a single game is released. Do some research

+ Show (6) more repliesLast reply 12h ago
1d 4h ago
Lightning771d 3h ago

Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.

Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.

S2Killinit1d 1h ago

Wait we are writing off games that arent even out yet?

1d 1h ago
Lightning771d ago (Edited 1d ago )

It might come out it might not. Sony said they're still pushing the project. That's a good thing. Even if it does come out will it be any good? There's too many questions and hurdles surrounding the LS.

Bigger question when are we gonna see it? Will they have a PS showcase or State Of Play? Grubb said Sony was debating whether to have a showcase, SOP or anything.

I sure hope they have a showcase or something in the coming weeks. I want Sony first party and their teams not just Xbox events and shows basically saving the damn day at this point.

Of all the companies it's freakin Xbox that's doing it. Who'd a thought.

S2Killinit23h ago(Edited 23h ago)

Look at alt guy with 3 comments history over here.

Desperate.

Johnh522314h ago

Playstation its ok you have more xbox games to play :)

Loktai13h ago

All those games were already on PC anyway. They're only so easy to port because PlayStation has literally copied Sonys architecture for multiple generations, just worse / corners cut (XBSX still doesnt have the fill rate of a base PS5 due to clocks, and it shows)

Sonyslave31d 2h ago

Live services games are hard to make & and even harder to make if you trying to create an original game.

Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

DarXyde19h ago

This is actually good advice.

Not that I condone live service games, but if they're trying to succeed, this is sound.

Miraak82 16h ago

I think they should use some of their Ips to test the waters instead of creating something from the ground up , I think something LittBigPlanet would be I good contender but instead of DLC they just put out new Pass ever few months with new costumes,building materials and developer created content . Warhawk could be a good contender for a battle royal . The reason HD2 2 succeeded was because it wasn't directly competing with anything else.

goken14h ago(Edited 13h ago)

Not necessarily… MiHoYo have quite consistently successfully hit it out of the park.
Fate Grand order is a LS game is even owned by Sony.

Sony needs to stop with the arena shooters and get creative

Inverno9h ago

Its funny how the excuse is always "games are hard to make". Sure on a technical level they take weeks/months/years, but ideas aren't all that hard to come up with, nor hard to figure out that they might not work well as a games concept. That's why they prototype these ideas. What's weird to me is how so many service games go into development for years and no one seems to come to the conclusion that it's turning out bad. That and how slow devs are these days. You watch docs on game development on older games and devs talk about figurine out mechanics in just a few days. Now it takes a dev a year to texture something.

+ Show (1) more replyLast reply 9h ago
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