150°

Nixxes Software Helped Development On Killzone: Shadow Fall

Nixxes and PlayStation have a history with Killzone: Shadow Fall, of all games.

waverider1446d ago

Nice, They could do the remake of killzone and next Killzone. The got the experience.

falconP1446d ago

Apparently they are hiring for their own game.

darthv721446d ago

They could also be working on porting KZ:SF to PC.

JEECE1446d ago

Lol I think it's a little too late for that. Though admittedly I'd love to see how good it could look with some modern touch-ups on high end hardware. It still looks excellent, particularly considering it was a PS4 launch game.

ocelot071446d ago

@JEECE why not lol? Port it to PC and charge like $30 for it. Also I would welcome a PS5 update.

waverider1446d ago

you never give up. Always trying the same stuff.

JackBNimble1446d ago

Imagine that...
Sony buys up a company with a history of porting games to PC, I wonder why they would do that ?

Extermin8or3_1445d ago

@jack nimble they have a history of porting games period. Sometimes to pc, sometimes from October PlayStation etc. They handled the ps4 port of rise of the tomb raider (2nd in reboot seried)

+ Show (2) more repliesLast reply 1445d ago
Livingthedream1446d ago

Remake killzone 2 shit was great

generic-user-name1445d ago

This must have been Herman Hulst's doing. He also has a very close relationship with Kojima (Kojima has Herman's face on his mousepad), I wonder will Sony ever acquire KojiPro.

JackBNimble1445d ago

Because kp is in cahoots with MS

generic-user-name1445d ago

I'll be very surprised if Kojima turns his back on Hulst with an Xbox exclusive.

JackBNimble1444d ago

Well I guess you heard it from me first, Kojima and MS are in the midst of working out details of an agreement.
Both parties have already signed a letter of intent, obviously things could still go south but lawyers on both sides are working out the finer details.

I promise you I'm not trolling you lol

310°

Marathon Development Update

Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.

Jin_Sakai8h ago

Probably best just cancel it. The game has flop written all over it.

-Foxtrot11h ago

Yeah, you can delay it as much as you want but you ain’t gonna wash that stink off.

Killer2020UK10h ago

It will lessen though and possibly make all the difference if it launches in a state that rectified a lot of the issues people had with it. A LOT of ifs of course.

RaidenBlack7h ago

If you really gotta play ... play the better extraction shooter this year : ARC Raiders

ZeekQuattro11h ago

Delaying the inevitable. Bungie hoping the negative publicity will blow over. 🙄

darthv7210h ago

They can't cancel it until a themed controller has been released first... like concord.

ZeekQuattro7h ago

I anxiously wait for that and a Marathon Secret Level episode.

GamingManiac3h ago

$10 says it'll have the stolen artwork on it lolol

dveio10h ago

If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.

So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.

Tacoboto10h ago

"Doubling down on the Marathon Universe"

They're doubling down on soul, thank goodness this feedback illuminated that for them...

RaidenBlack7h ago

and N4G was littered with comments like : Marathon looks really good, maybe you're a hater and the likes blah blah ... especially under articles which compared it with Arc Raiders ....

10h ago
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80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused5d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19925d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon4d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack7d ago

NOooooooooooooooooooooo....... ..............

mkis0076d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.