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Someone ported The Elder Scrolls IV: Oblivion's Imperial City in Unreal Engine 5

Greg Coulthard has ported The Elder Scrolls IV: Oblivion's Imperial City in Unreal Engine 5 and used Lumen, Nanite and Echo.

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Dabigsiebowski86d ago (Edited 86d ago )

I mean... cool but not impressive at all for ue5

Kados86d ago

With mods it can already look much better than this, sans character models and lighting.

LordoftheCritics86d ago

For a while there I thought there was gonna be a screen wipe effect and we'll get to see the amazing UE5 version.

Andy_Dee86d ago

Exactly my thoughts too! hahaha. UE5 and we get THIS!? :D hahaha.

Spenok85d ago

Those first 3 words, exactly the way you said it we're EXACTLY my thoughts and why I came to comment xD

Orchard86d ago

Looks cool - but more like a UE4 game - I can't wait for ES6 though!