Check out Dark Souls Nightfall, a fan-made sequel to the original game that's due in December 2021! Trailer & game details revealed.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Hmm, feels like it takes place after the The Dark Lord ending where the player chooses not to relink the fire and usher in an Age of Dark.
Funny enough, despite the "Age of Dark" being central to the Dark Souls lore, we barely know anything about it and have seen almost nothing of it.
Perhaps the only time we see something resembling an Age of Dark is in Dark Souls 3, where we travel back in time to the past version of the Cemetery of Ash - The Untended Graves and fight Champion Gundyr.
Pretty interesting. Although the Anor Londo building at the end seemed pretty janky and out of place, everything else looked great!
Unfortunately us console players are screwed on this. Guess it's time to pull out the old 7970 and dust off my PC...
Doesn't look great!