WorthPlaying reports; Mafia II, developed by the original creators Illusion Softworks, features a deep mobster-driven narrative packed with both behind-the-wheel and on-foot action. The Illusion engine was specifically written for Mafia II, and successor to IS' LS3D engine which was used in the original game. According to the few details out there the new engine will rival CryEngine 2 (Crysis Warhead) and support only DirectX 10.
With E3 starting next week, 2K Games revealed the biggest E3 line up they have for the year
Only game iam waiting for is for mafia 2 nothing else intrest me well only Metal gear solid peace walkers but ill get that soon
nice. waiting to see what mafia 2 and spec ops the line has too offer. not into rts games, so civ 5 not for me, and not too familiar with x-com series.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
Originally released back in 2010 for last-gen (PS3, Xbox 360) consoles, 2K Games has re-released Mafia 2 as part of the Mafia Trilogy, and has called it the “Definitive Edition.” Now, the question is, does this mafia go for the kill, or does it run out of bullets? Read on for our Mafia 2 Definitive Edition review.
Meaning it won't come out on the current Gen Consoles....?
The Engine worked fine on ps2, they're not changing much for the new one.It most likely will be on next gen, why wouldn't it?
It has to be optimized to run on a 360 with no HDD. So.. Not exactly like its going to be any huge jump from Oblivion\GTA4\Fallout3\SaintsR ow\AssCreed\Re5\Farcry. This is the same pattern that all Multiplatform games fall into:
1. Amazing screenshots shown from PC build to generate hype.
2. News about the amazing engine the multiplat is using.
3. Stories hype hype hype.
4. Actual Release looks nothing like first screenshots, graphics are nice. But never any technical achievement.
We are at a point in multiplatform(hddless 360) Development to where you know what to expect for:
1. Loading
2. Texture Quality
3. Performance
Its clear that you are never goign to get a Uncharted/Kz2/MGS4/Gt5p/Resist ance/Motorstorm2 level of visuals,most certainly not Crysis, .
from a multiplat.
Remember Farcry2? Yeah, consolites were alllllllllll up in the air beating chests talking about how its going to be Crysis on consoles, and if Farcry2 is crysis on consoles, its a sad day for Crysis. If the Dunia engine falls way below any of the titles mentioned, what makes anyone think any news of a multiplat engine will be anything remarkable?
by the time this game comes out, DirectX 10 will be the standard, who knows, maybe Windows 7/DirectXX 11 will be out :)
so it will make me run a crappy version of windows that i had to pay alot for, then it will overtax my ram (windows OS style :) followed by getting a minimal increase that could have easily been achieved with dx9 and optimization of graphics settings or even overclocking?
thx
i'll care when the difference is obvious and the new OS doesn't eat up all my ram.