140°

Tom Clancy's Rainbow Six Siege - Compare PS5 vs. PS4 Pro Screenshots

Tactical sweatfest Tom Clancy's Rainbow Six Siege got its free 9th gen. upgrade a few months ago - we compare PS5 vs. PS4 Pro screenshots to see if Ubisoft delivered any substantial improvements beyond resolution.

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techstomper.com
PrimeVinister1407d ago (Edited 1407d ago )

100%
It's the worst upgrade I have seen so far. It has only been six months or so but we have seen a ton of them.

Even EA did SOMETHING to FIFA 21.

DaGR8JIBRALTAR1407d ago

I was so hyped when they initially announced the upgrade but other than the added 120 fps it's a total bust. I love the game and still play it alot but Ubisoft could have came better than that.

PrimeVinister1406d ago

@DaGR8JIBRALTAR

I remember reading about how it was coming with much higher quality textures, additional lighting and shadow effects and all that good stuff. That never happened, obviously.

anast1407d ago

Thank you for fighting the good fight.

MIDGETonSTILTS171407d ago

They need to work on making R6 levels procedurally generated. It’s too tough to compete with people who watched more YouTube videos on top murder holes. Map knowledge is too valuable in a game where quarter sized holes can be made in most walls for shooting through. Thus, I think the entire game needs to be refocused to allow teamwork and tactics to prevail easier.

PrimeVinister1407d ago

Cheap d**kheads using pixel peaks they found on YouTube is terrible but I would prefer new maps to keep it fresh.

And for the devs to keep an eye on YouTube 🤣🤣

MIDGETonSTILTS171407d ago

They said they want to add less maps because even top players don’t have time to learn even MORE maps.

I think maps need to be more like shells, and the internal setup needs to shuffle each round. This would change Siege entirely, but I think it is the only way I’m going back. In reality, operators get intel to prep off of, but they need to be able to improvise, too.

I think procedurally generating interiors is the only way to shift the game away from pixel peaking.

PrimeVinister1407d ago

That's a really good idea, to be fair 🤔

140°

Ubisoft is Developing a Turn-Based Tactics Game Set in The Rainbow 6 Universe

Ubisoft is developing a new turn-based tactics game set in the same universe as Rainbow 6 Siege, coming to current-gen consoles.

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insider-gaming.com
gamerz23d ago

It's like a slow moving train wreck..

porkChop22d ago

Rainbow Six is actually a great IP for something like this. I'm assuming it's likely similar to XCOM, and that would be a perfect fit for R6.

S2Killinit22d ago

I’m always excited for a good turn based strategy game.

PapaBop21d ago

Agreed, I'm excited to see how it turns out, hopefully they do Ubi it up.

DodoDojo21d ago

It's my favorite game genre so I'm sold already.

Relientk7722d ago

It's a bold strategy, Cotton. Let's see if it pays off for 'em.

anast22d ago

Obnoxious MT shops might not go with a game like this. Are they sure they want to make an actual game?

SpacedDuck22d ago

Another game that will launch, flop and result in people getting fired.

Just shut up and make a new Splinter Cell and stop milking Siege and make a new Rainbow Six 3 style Rainbow Six game.

S2Killinit22d ago

Do you sound this annoying in real life?

Michiel198921d ago

their turn based mario games were pretty good

Inverno22d ago

That actually fits the series quite well

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60°

Tom Clancy’s Rainbow Six came out on Game Boy Color 25 years ago today

The first handheld Rainbow Six game is 25 years old, and even now, we hope a new era of tactical FPS games on Nintendo consoles is dawning.

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pockettactics.com
70°

Rainbow Six Siege X - Hands-On Impressions: Once More Into the Breach | TNS

TNS: Rainbow Six Siege X is bringing some groundbreaking improvements to the game. From modernized 5v5 to Dual Front, it's a great time to breach.

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thenerdstash.com