Digital Foundry : It's very, very early days for Stranger of Paradise: Final Fantasy Origin - nevertheless, Square-Enix did release a 1080p-only demo for PlayStation 5 and while certainly very very far from completion, there's plenty to talk about here. Which is precisely what John Linneman and Audi Sorlie do right here for your enjoyment.
All titles playable from December 19.
Stranger of Paradise: Final Fantasy Origin
Moto GP23
Metal: Hellsinger*
Salt and Sacrifice
Moonscars
Mega Man 11
Gigabash
Grime
Tinykin
Prodeus
Shadowrun Returns
Shadowrun: Dragonfall – Director’s Cut
Shadowrun: Hong Kong – Extended Edition
Premium Classics:
Mega Man Legacy Collection
Mega Man Legacy Collection 2
Thrillville
Thrillville: Off the Rails
Buzz Lightyear of Star Command
Well, for me this is great, Stranger of Paradise: Final Fantasy Origin has been in my cart then not purchased more than a dozen times.
I liked the demo and have always wanted to play it, now I will.
And Mega Man Collection is always a win for me, both 1 and 2, pretty good plus MM 11 too.
Classics are more previously available stuff, that's always slightly dissapointing. The road to Parasite Eve 2 and Shadow Tower is long. But good lineup regardless, I want to try salt and sacrifice.
As Final Fantasy includes more real-time combat and action, the release of Stranger of Paradise makes FF's evolution to Soulslike seem more likely.
I seriously doubt it. FF is way too mainstream, and SQ wants as many people playing it. It'll maybe borrow some aspects as Souls has had a lot of influence on many games but never go all out.
Heather writes: I found myself enjoying Stranger of Paradise Final Fantasy Origin in the same way that I enjoyed Final Fantasy X-2: preferring combat to story.
I really enjoyed the gameplay. And pretty much the things I assumed for the title indeed were the issue. Universally that crushed black stood out to everyone. The frame rate is chaotic and like stated by many others it’s apparent this title is stuck in a dev cycle between PS3 and ps4.
Does that mean the game isn’t enjoyable? Not at all, plenty of its core functions are what make games fun. Exploration, customization, combat execution and lore looks to all be there. Polish is really what the game needs.
Im hoping the reason you pick so many items up is like NiOH where you can sell them to upgrade your current equipment.
The job system is going to be interesting once they introduce ninja, samurai, archer and monk. And hopefully fighting things like Malboro, iron giant and more is a huge challenge.
I wonder if they have plans to incorporate summons in?