Elden Ring director Miyazaki Hidetaka discusses the game's story and George R. R. Martin's involvement in the first part of this interview.
Localthunk: "The honest reason I don't have microtransactions/season pass/ads/100 DLCs/etc in Balatro isn't just about the ethics of those practices but because when I play other games that have those things it makes me want to put my computer in the dishwasher and set it to pots & pans."
While it may not have been The Witcher 4 gameplay, the Unreal Fest 2025 tech demo for CD Projekt Red's latest gave us a good idea of how the finished game might look. We talked to the developers, as well as Epic Games' Unreal Engine team, to find out exactly how the upcoming open-world RPG looks so incredible.
The studio was founded in March of 2024 by Stig Asmussen, director of the Star Wars: Jedi games.
Waiting for this one.
That's the only game that I'm gonna buy next year thanks to Gamepass :)
I was really curious about Martins involvement with this game. I expected something similar that he made a setup for the world and maybe a rough draft for the story. Im also quite surprised that he heard of Dark Souls before he even met with Miyazaki, I watched a lot of his interviews and in those he did mentions books and movies but never games.
Cant wait to get my hands on this.
Cant wait for this one! Open world Demon Souls = HELL YEA BABY!!!!
Next level dark souls. Counting the days until I can indulge in this intriguing game.
I like how the game still has the soul of a souls game, but includes a lot of new elements and flare. It's the right amount of changes and retention to keep fans happy while keeping it fresh