Bethesda's Todd Howard commented on leaving PlayStation behind. According to him, being able to focus will make for better games.
HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!
Better Games > Respecting Fans
Just accept it for what it is. Nothing you can say will come off as other than obviously leaving fans on a platform (possibly two with Switch) behind after supporting them for so long.
No no no
Don't make out like being multiplatform putting your games on PlayStation was the reason they were so buggy, that's a low blow. He didn't even like putting the effort into PlayStation consoles anyway considering how bad some launches were with bugs.
Less platforms means less variables but also - you're kissing goodbye to a few million sales per game. I'm sad to lose Fallout but heyho, after 76 I didn't like where the series was going anyway.
Lol, they need to dev the game for Xbone X/S, Series X/S, and PC. And the ps5 is supposed to be a breeze to dev for.
The only upside is that they are much less likely to to be pressured to push out whatever’s finished come release day. They can go to Xbox and ask for more time easier than if this game wasn’t meant to show off hardware.
It would be nice if Cyberpunk had this sorta support, it definitely benefitted LoU2.