The incredibly popular Microsoft Flight Simulator won't have a 60fps mode when it launches on Xbox Series X/S later this year.
I figured this as soon as it was stated to be 4K. Hopefully, they offer a 60fps mode later on as well, but considering the type of game this is it's not 100% needed.
Don't think it's the 4K that's the issue. this game is CPU intensive as hell. It's nearly impossible to get this game at a solid 60fps on a PC let alone a console. 30fps is def a nice safe goal. And yeah you can really get away with a pretty low frame rate for a game like this.
I think that like original Crisys remastered (which was supposedly bottlenecked by the CPU) a DLSS version will come out and we will live 60 fps ever after, even on weaker systems. Mark my words !
4K is so overrated. I’d rather have games that look movie quality at a lower resolutions with high frame rates.
Isn't "movie quality " technically only 24fps?
Not FPS, I mean the in game assets, and overall image quality
2K is the sweet spot IMO. Above that the difference just isn't apparent enough to justify the bandwidth it eats. However it doesn't sound like a resolution degradation would do much for the FPS of Flight Simulator. The GPU isn't the bottleneck.
In a game like this is rather 4K over 60fps , want to see all the detail in the cities and terrain below.
Oof. For any driving or flying game 60fps is mandatory.
Yeah, we want to watch clouds float at 60fps! Unless you’re close to the ground and zooming past all the detail in a missile, 60fps is not going to make a difference.
Not for flight sims. They're usually far more CPU intensive than similar non-sim games, so even on PC 30FPS is the norm
Driving: yes. Flight Sim: no. Hell, it's not ideal but you can get away with a slideshow in MS flight Sim. 30fps is totally fine.
Why? This isn’t a racing game. How would 60fps be mandatory?
It's not a game at all but it still needs to be smooth to convey a sense of movement and speed.
Oof... your lack of understanding between action based flying and casual flying is obvious. This is not a combat game, 60fps need not apply.
Games are not cinema, if you are trying to replicate real life in a simulator then the higher framerate the better.
Does this look like Ace Combat to you? I play this almost every day there is 0 need for 60 fps lol
Magog: usually I'd agree with you and say 60fps is worth it and a great option for literally anything. But in this one situation, it does NOT matter even slightly lol this game is sooooooo slow and as everybody else has said - resources should go into other areas. Honestly though the new consoles don't have a hope in hell of running this at 60fps lol I have an i9-9900k and a 2080 Super with 32GB of ram and I play at 30fps. I can lower settings to get 60 but only a psychopath would do that for Flight Sim lol
The game was coded poorly.
Nah dude. I mean no disrespect by this but: you just don't know what you're talking about here
Nothing's a problem until it occurs on a Microsoft console.
What problem? Seems some people are trying to convince others its not a problem.
That's my point. If this was 30fps and on ps5 there would be no complaints that it's 30fps. When games are on an Xbox console suddenly things that were never complained about before are completely unacceptable. I understand that when it comes to resolutions to a certain extent because going back to a lower resolution can be hard. But once you hit 1080p and a certain number of fps most people don't have the vision to tell the difference. But put a resolution or frame rate that maxes the average gamers perception on an Xbox console and Sony fans will complain it's not good enough. This type of thing bit them in the ass with Bethesda's purchase but despite using the dollar sign when typing Microsoft they haven't learned. Microsoft still has around 140 billion dollars because they have an extra 30 billion to spend each year after all expenses are paid. And Phil Spencer has said his wallet is still open and the CEO of the company has said gaming is one of the five pillars that the company stands on and they will spend on gaming. The Cloud is also one of those pillars and Microsoft spent billions laying undersea cables to transmit their information. Thousands of other major corporations share undersea cables. But that's what Microsoft is willing to spend on their pillars. And Playstation gamers keep telling Microsoft they have to prove themselves. If Bethesda's purchase pissed you off. Maybe you should learn to keep quiet or at least be fair. Because another ps3 type mistake and Microsoft might buy Sony the next time the marketshare drops down to 18 billion.
Understand that however fast you think a 7 core 3.8GHz Zen 2 console CPU can be, it's not nearly as fast as a 10 core i9-10900k running at 5GHz is. This game has been tested on PC CPUs like that and there is so much streaming going on it is difficult for a CPU to maintain 60FPS on maximum settings at 4K. At ultra quality and native 4K you need a CPU like that and you need at least a 6800XT to mantain 30FPS. A GPU considerably more powerful than any console has. The game stresses both CPU and GPU to the maximum. On Series X level hardware at 4K you will be looking at rather reduced settings with a 30FPS cap.
Yeah it's very reliant on single threaded performance also so more cores don't help.
It's 2021. Who writes code like that? Oof.
But i thought all the Xbox gamers said that the series X was really powerful
Imagine how it would run on a weaker hardware then... That I will not mention 🤣
like my PC lol
You mean the one selling more 🤣
It's weird that most multiplatform games look the same or better than their Series X colleagues....on the system that I will not mention 🤣
Series S you mean?
It would run exactly the same just like all the other cross platform games. There I mentioned it for you.
It's very demanding and yet not optimised to take advantage of the CPU's multi cores/threads.
It is powerful. This game struggle to play well even on high-end pc, so the fact that it runs at 4K on the Series X is saying something about the console.
You want the power of a £3000 PC in a £450 console? Everything is made to spec for a set price.
But it is powerful for it's price. I mean, even the most high end pc's would struggle to maintain 60fps at 4K in Flight Simulator.
To be fair, this game is a cure for insomnia - even at only 30fps
MS thanks you either way for playing their game.
Article: "On my i9-10900K PC, I saw average frame rates of 38fps at 1440p and 33fps at 1080p. The Core i9-11900K managed to bump these to 45fps average at 1440p and 41fps average at 1080p" with RTX 3090.
You can get better performance than that but you have to lower certain settings.
Yes I know PS5 is the BEAST.
As someone that plays this a lot on the PC for relaxation, there is NO need for 60 fps. This is a game where you just relax and enjoy the sky, the vistas, the surroundings in a very very slow manner. I'd rather it have super high visual fidelity with low frames. 60 fps is nice but absolutely not even close to needed. This isn't an FPS game or a racing game, or an action game where you need fast reflexes LOL - This is more like you flying slowly past the pyramids and rotating your camera to check the views. Chilling and flying over Hawaii and checking the Ocean and Islands.
No game this generation should be 30fps. None. FPS>Resolution.
Opinion. Everyone has their own😂
FPS affects gameplay, resolution does not no matter what the game is. Fact. Facts don't care about opinions 😂
The problem is those opinions seem to conveniently change when a certain console ends up not being capable of doing what some claimed it could do with every game with no problem at all. Now all of a sudden its "well with this kind of game its not needed".
Not every games benefit from being 60fps. I play the new Ratchet and Clank at 30fps and the game play just fine imo.
I mean Ratchet and Clank benefits from playing better at 60fps. If you wanna play at 30fps more power to you, but it's a lot smoother and less input latency at 60fps.
Okay, then ask Sony, Nintendo and Microsoft to price their consoles at £1000 then, because you aren't getting 4K 60fps for an entire generation on any console at £500. As time goes on, even 1440p 60fps will be a struggle for some games. It's just how this works. You want more frames at higher resolution for an entire generation, then you need to pay for it.
I would take even 1080p/60fps over 4K/30fps any day. A smoother game is more important than pixels. And it's being done in tons of games so far this generation. No excuses.
This game isn’t a twitch shooter. It’s clearly aimed more at delivering the best in visuals than high framerate - and for a flight sim, that is fine. Let’s not forget this game is an absolute beast on PC.
PS5 woulda ran this at 4K 60 FPS on Ultra with max ultra boost textures and load the entire planet in 5 seconds - N4G
Agree, it is that much better.
MS Flight Simulator "Base framerate will be 30 FPS. On TVs that support VRR, the framerate can go above 30 FPS" Why is this an issue?
As expected. This game is a beast to run on even the best pc rig. 30 fps is probably fine for this type of game
CPU intensive game. Wait until next gen for 4K 60FPS to become standard
The game was designed more for future hardware. You can probably play with settings to get better performance though. At least it's not a game that demands you have silky smooth 80-90+FPS like shooters or a racing game. This doesn't really interest me as I'd quickly get bored of it, so i have no problems with it.
What happened to promises of 4k gaming at 120fps? I thought they said most people's tvs weren't even capable of handling the Series X and PS5... Did I misunderstand the claims?
No you didn't misunderstand. You have to remember this is only the beginning of the gen. Also 4k 60fps with the amount of details... ill take it.
Am glad I managed to get a series X today now the reload of games begins, I will be playing this for sure.
I wouldn't worry to much about this. On pc running at 1440p with a 2070 super it's average is about 40fps.
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