Todd Howard revealed some new info on Starfield today. It has more 'hooks' than Skyrim to keep you playing and has more hardcore RPG elements, too.
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
if i have to worry about oxygen supply like some survival rpg thingy then i'm out.
15xs more hooks...
Easier said when Todd & Bethesda knows what the gameplay looks like. All was shown was a cgi video of people in a ship & then someone walking to the cockpit of a ship to prepare a takeoff & that was it. LOL!
Can't wait to play this 2 years after realise once all the bugs are fixed.