360°

Starfield Has More Hooks Than Skyrim to Keep You Playing, Is More of a Hardcore RPG

Todd Howard revealed some new info on Starfield today. It has more 'hooks' than Skyrim to keep you playing and has more hardcore RPG elements, too.

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wccftech.com
phoenixwing1040d ago

if i have to worry about oxygen supply like some survival rpg thingy then i'm out.

MadLad1039d ago

People are getting more and more complacent when it comes to games.
People want less mechanics, and more shooty shooty.

phoenixwing1039d ago

Ted I'm sure you complained about botw having weapons that break on you. A crappy useless game mechanic gets criticism from me regardless of who is making it.

Alexious1039d ago

I don't know that's the case

CorndogBurglar1039d ago

Having oxygen run out on you is just annoying. No Man's Sky had crap like that and it sucked really bad. Nothing worse than being in the middle of something then needing to stop so you can go perform maintenance on your environmental suit.

galgor1039d ago

The massive rise in survival based games says otherwise.

MadLad1039d ago

@Phoenix

Haven't even played BoTW, actually. Though I did enjoy the extra mechanics had in games like Metro, and thought it added tone a d atmosphere to the experience.

NeoGamer2321039d ago

I wouldn't say that. I think there is a broad number of gamers that want things easy, for sure. But these kinds of hardcore RPG games are becoming less and less. So, I think there is a market for a large budget hardcore RPG. As a first party studio now, MS/Bethesda should not be doing generic games that everyone else is doing. They should be pushing the envelope and providing more game diversity to the XB lineup. That may not appeal to everyone, but I think that is what brings success to a console.

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Father__Merrin1039d ago

yes stuff like that and timed mechanics puts me completely its simply not fun.

JEECE1039d ago

It seems like having a "survival mode" that included this mechanic and others like it would resolve the issue. That way it isn't forced on everyone, but it's there for those who want to do a hardcore run.

phoenixwing1039d ago

Jeece that is a great idea

+ Show (2) more repliesLast reply 1039d ago
Muigi1039d ago Show
anast1039d ago

Don't mention it. You are welcome.

phoenixwing1039d ago

You want him to give it a rest because it just works right? Lol

Elda1039d ago (Edited 1039d ago )

Easier said when Todd & Bethesda knows what the gameplay looks like. All was shown was a cgi video of people in a ship & then someone walking to the cockpit of a ship to prepare a takeoff & that was it. LOL!

Elda1039d ago

Okay..if you think so.

Viking_mo1039d ago

Hard to believe the game was in development for years and they show that with no gameplay.

Zhipp1039d ago (Edited 1039d ago )

It was stated at the start of the trailer that it was alpha in-engine footage. Besides that you can tell it wasn't pre-rendered just by looking at it. The visuals were nothing mindblowing. After seeing UE5 and Horizon 2 I don't see why you'd think these graphics aren't possible.

patrick11038d ago

Digital Foundry confirmed that it wasn't CGI do to the raytracing aspect of the trailer.

jcole971038d ago

The fact that you think it was cgi speaks volumes

HannibalLecter1038d ago

Seems like a bite on that Star Citizen games popularity..
if this ends up anything else like Bethesda's other releases though probably bug infested, maybe not though with a new engine.. time will tell guess we just gotta wait.....

+ Show (3) more repliesLast reply 1038d ago
2moda5gamer1039d ago

Can't wait to play this 2 years after realise once all the bugs are fixed.

Dark_Overlord1039d ago

2 years? That's being way too generous, Skyrim has been out 10? years now and is still riddled with glitches and bugs (including quest breaking ones).

Docknoss1038d ago

Yet everyone plays that game because it's massive and epic with lore

Docknoss1038d ago

You'll be playing it on an Xbox platform...

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60°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

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nintendolife.com
100°

Delta, a new all-in-one Nintendo emulator launches for iOS

The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.

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overkill.wtf
jznrpg20h ago

How long until they get sued and it gets taken down? I say a month or 2

PRIMORDUS20h ago

Sued for what? It's just an emulator no ROMs are with it. ROMs are easy to get anyway, but with iPhone you can't just copy and paste like Android unless it's jail broken I think. Anyway Nintendo should be more concerned with their ROMs up to torrent for years for all of their concoles, but then again they can't do nothing about it, they never will and I love it. 🤣

NotoriousWhiz17h ago

As long as it isn't emulating the Switch, it'll be fine.

RonnySins18h ago

Naaah! Don't want to waste time emulating on iPhone.

Knightofelemia16h ago

Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.

70°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.