330°

How Todd Howard spent 25 years creating his 'NASA-punk' space RPG, Starfield

From Telegraph: "In any normal year, E3 interviews with industry leaders like Todd Howard on show-stopping reveals like Starfield would take place in grey Los Angeles conference rooms or jerry built cubicles on the show floor, soundtracked by the background hum of chatter and chiptunes.

2021 is about as far from being a normal year as you could hope to find, though, and so The Telegraph’s exclusive conversation with the steward of such seminal series as the Elder Scrolls and Fallout, takes place via video call between Maryland and London with the backdrop of – of course! – a Biblical plague of cicadas."

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telegraph.co.uk
Sonic-and-Crash1138d ago (Edited 1138d ago )

i have a small feeling that Starfield will end up like Cloud -Destruction technology of Crackdown 3/or Anthem.....

aka release almost at the end of this console cycle, cutting tons of features in order to be released without problems and at the end will end up being a medicore space game like Massive Effect andromeda or No mans Sky

all these ambitious projects without gameplay and not close release window but after a1 or2 year , my experience is telling me that dont end well

Viking_mo1138d ago

Yeah it was hard to believe we got a really small trailer and no gameplay despite it being in development for years

SlothLordPootus1138d ago

I think it will release close to their anticipated release date, though IMO expectations should be kept in check. There wasn't a whole lot there that got me excited. There wasn't any gameplay, and they keep saying it's Skyrim in space, that's how a consumer should be talking about it, not the developer saying, we reskinned Fallout to the ES post apocalyptic, now we're doing it for space. I'm curious how they will differentiate themselves from other sci-fi games, but I'm waiting till we see actual gameplay before I get excited. Not to mention I haven't really been a fan of anything they have put out since Skyrim. Bethesda's publisher owned studios do a lot more exciting stuff, in a timely manner, than BGS does.

RaidenBlack1138d ago

End of console cycle? Starfield?

Obscure_Observer1138d ago

"End of console cycle? Starfield?"

I know right? Dude is clueless. Lol

Obscure_Observer1138d ago

"all these ambitious projects without gameplay and not close release window but after a1 or2 year , my experience is telling me that dont end well"

"My experience".

I don´t think you played any game from Todd Howard before. But hey, don´t stop listen to what voic... I mean, experience, tells you.

spwittbold1138d ago

Who knows. THe game looks like it could be interesting from what we do know so far but could also be a major flop.

Even though PS5 got shafted, at least those really eager to get a taste can at least just buy gamepass for a month or two and make a decision, or buy it on PC/

Christopher1138d ago

Wait. No Man's Sky is mediocre? Damn. That bar is skyscraper high for some people.

Yui_Suzumiya1138d ago

End of console cycle? 2022 will still be the infancy of this cycle. I'll be lucky to have a PS5 or Xbox Series X by then, lol

1138d ago Replies(2)
+ Show (4) more repliesLast reply 1137d ago
CrimsonWing691138d ago

And all we have to show is a teaser?

King_Noctis1138d ago (Edited 1138d ago )

The game will be released at the tail end of 2022. They can’t show more during The Game Award this year? Or Gamecom? Or hell, even E3 next year?

CrimsonWing691138d ago (Edited 1138d ago )

And yet, in the past, games that are 2 years away we can get gameplay footage for? E3 used to be the place where they’d do live demos on stage for huge titles like this. We now get a cinematic teaser. I guess it’s better than just a title card like the last time it was mentioned at E3. This game comes out next year, give me a break…

King_Noctis1138d ago (Edited 1138d ago )

“ This game comes out next year, give me a break…”

It IS because the of game coming out next year that they don’t have to rush to show anything right now. There is one and a half more year to go, they can do anything during this period. Look at Halo Infinite. MS clearly has learnt their lesson.

1138d ago Replies(3)
AlexanderHUN1138d ago

I thought they would at least show a little bit of gameplay, guess we will get more info at Gamescom?

zsquaresoff1138d ago

Considering the reputation he has, I highly doubt this is true, just some Bs made up by a guy known for talking Bs.

Fishy Fingers1138d ago

LOL it's not literal, just he had the idea in his head decades ago....

:/

Show all comments (38)
290°

10 "Bad" Games I Actually Enjoyed

TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."

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thenerdstash.com
Profchaos2d ago (Edited 2d ago )

Good list I've had similar reactions to some games even ones on the list like the order and Callisto

Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would

Sometimes you just need to give critically panned games a chance

FTLmaster2d ago

Oh gosh, good shout on Forspoken! Genuinely forgot about that one, and haven't got around to playing it. It's on my to-buy-in-a-sale list!

Cacabunga1d 16h ago (Edited 1d 16h ago )

Knack was great ! Had a blast with the first one. Haven’t tried the second one though due to backlog

The Fight: Lights Out was also a game i enjoyed very much and highly detailed with great motion control when you understand how they work, which is what pushed people away from this game..

LoveSpuds1d 14h ago

Both The Order and Calisto were harshly treated in my view. I am not saying they are perfect, but the were both really solid games. I personally really liked them despite acknowledging their flaws and coincidentally, got the platinum trophy for both games.

Evil West is another really fun game that's worth checking out for sure.

andy851d 14h ago

Forspoken was great. Never really understood all the criticism. 2nd best traversal in a game after Spiderman

Profchaos1d 7h ago

Yeah gameplay wise I get huge infamous vibes with its combat starting out as low level eventually becoming a unstoppable power spewing killing machine with a wide variety of powers infamous is one of my favourite franchises obviously it's not the same but I love the combat of it so far.

ChasterMies2d ago

I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.

LoveSpuds1d 14h ago (Edited 1d 14h ago )

I really liked Calisto, harshly treated for sure and I don't necessarily think it needs to be played on easy to enjoy it. It's not perfect, but it's not the car crash the media portrayed it as either.

I have said it before, but part of the issue is that there is a mind share going on in games coverage, with all the main outfits being personal friends and talking too each other. As such, there is a risk that everyone ends up sharing in the same opinion rather than thinking from themselves. I reckon that's why some games get a universal bashing when consumers actually like the game and equally, games get great reviews across the board and the game doesnt land with consumers.

RaidenBlack2d ago (Edited 2d ago )

Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War

CosmicTurtle2d ago

Driveclub was genuinely a good game with a poor launch. Alpha Protocol is superb, just a few archaic design choices for the time.

RaidenBlack1d 15h ago

I want past games with interesting setups/mechanics but having some flaws (due to crunch or budget) to be remade so that the gaming community can appreciate and enjoy them as was envisioned and intended by the developers. In contrast to a successful game being remade again just with prettier coat of paint.
Alpha Protocol tops that and I'll include FO:NV as well as an exception (it is popular but features were cut due to limited dev time). And also Vampire the Masquerade: Bloodlines I, Singularity, KOTOR II and maybe Daikatana.
There might be others which I can't recall atm.

SonyStyled2d ago

I loved Enemy Front. I pre ordered it months prior and remember calling the store to check if it came out that day. The guy never heard of it but confirmed my copy was ready to pick up. Game was simple and basic in a good way. Didn’t have any tacked on extras. A simple mission and objectives in each level. Kind of reminded me of the first Crysis in a way

gold_drake2d ago

The Order was really good. abit short

RiseNShine2d ago

I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.

LoveSpuds1d 14h ago

Yup, I am afraid to say I waited on Calisto and picked it up for around 30 quid. Once I played it on felt really badly for the devs because the game was really decent.

Show all comments (26)
OtterX2d ago

For me, these Mario + Rabbids games were the best thing Ubisoft has developed in recent years. I'd hate to see Ubisoft drive the series into the ground like their other properties, so I think 2 games are enough. Maybe 1 more.

Inverno2d ago

They can't ruin it because Ninty will send their ninjas to destroy all traces of it. If not for that you can bet that spinoff series would've been milked dry by now.

XiNatsuDragnel2d ago

Good luck in your future endeavors

Hotpot2d ago

Thank you for Mario + Rabbids series, I quite enjoyed it

Einhander19722d ago

Great games, I have wanted Sony to copy these games with their own mascots for years.

Michiel19891d 16h ago

not cinematic or 3rd person enough for Sony

DefaultComment2d ago

I think Nintendo has to hire this guy, I mean the fact that miuamoto himself said to him that he is impressed with this work, speaks volumes. Th possibility on having Mario on Soliani's hand could be incredible and quite possibly a new era for Mario games.

OtterX2d ago (Edited 2d ago )

Yea, these games didn't even feel Ubisoft at all. This felt very authentic Nintendo. This guy's direction is obviously stellar, and Ubisoft somehow managed to not kill it with microtransactions and repetitive, boring tasks.

70°

10 GameCube Games That Actually Need A Remake

Cultured Vultures: We’re going through the Nintendo Gamecube back catalog to find the games most deserving of a remake.

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culturedvultures.com
Chard2d ago

Missing the most important game - Rogue Leader