Former Treyarch Game Director Dave Anthony, and Co-Studio Head Jason Blundell announced that they have formed "Deviation Games," and working with Sony.
The devs behind COD and most of them worked on Nazi ZOmbies.. This could be HUGE these guys know how to make hype and Easter Eggs
Yep. Imagine if they are tasked to bring back Resistance, Killzone, or even MAG. I mean, that's a stretch but imagine, right?
Yea its a new ip.
Why would they be tasked to do that when Insomniac are the devs of the Resistance series and are more than capable of handling it if they ever made a new one.
They are FPS vets sooo im sure thier next game is going to be something with shooting lol
there a 100 strong group i wonder what they are working on though
Oh wow, seriously? I hadn't realized that. This sounds promising already!
Honestly, a proper name for a studio that wants to get away from re-skinning the same game each year.
Great, there aren't enough independent AND AAA developers anymore
Maybe this is the Dev that will spearhead a SOCOM or MAG reboot?
Possibly after their new IP, yeah.
Sonys been forming partnerships for decades without just directly buying studios. Really isn't anything new. That being said, glad to see talented devs escape the Call of Duty Jail.
The got out the gulag
This is exciting news!!
Sony could go out and buy studios but instead they're helping to make some from the ground up and ALLOWING them to stay indie. This is how trust and partnerships are built in the long run.
They used to make COD World at War. The campaign on this was intense. Whatever their IP is I'm down if it's single player then they really good at it. Exciting for the new team.
Microsoft has always ruled with an iron hammer: Bungie wanted to become independent because Microsoft wanted more Halo. Then 343 was created and obviously Halo games are going to be what they live and die by. Black Tusk Studios were making a New IP until Microsoft bought the Gears IP from Epic and then changed the studio name again to Coalition. Denoting the fact that we may see them make Gears games forever. Platinum was making a great looking game for them. Yet Scalebound was canceled since Microsoft was forcing it to be a multiplayer game. Oh and Rare is a shell of its former self. There are numerous more examples. Sony on the other hand cultivate creativity and partnerships. Why do you think Insomniac games have 90% made exclusive games for Playstation despite being fully Independent. They tried making a multiplatform game Fuse with EA, Sunset Overdrive with Microsoft but clearly the Xbox fanbase didn't appreciate that game. It wasn't until the success of Spider-Man and Sony trying to court Insomniac games for years in that Insomniac realized they work best with Playstation and that the grass isn't always greener on the other side. This is why we got new IPs like The Last of Us instead of Uncharted X and Guerrilla made Horizon. Sony supported Media Molecule to create Dreams. SuckerPunch made Ghost of Tsushima. Sony Bend gave us Days Gone, which although wasn't a critical success, many players as evident in the Metacritic userscore enjoyed the game. Haven, Firewalk, and now Deviation. These partnerships are all trial runs. Probation periods. It allows both Sony and the developers to see if they are a good fit for each other. Sony is always trusting its development teams and creating partnerships like these to organically grow them and eventually if it makes sense then they may sure enough be acquired.
Platinum Games now making Babylon fall for ps5/pc exclusive. So all is not lost?
"Microsoft has always ruled with an iron hammer:" five minutes before: Kojima announces a Director's Cut because Sony didn't give him the time and budget to release his original vision ;)
Meh, I'm more interested in Respawn, the actual former COD devs from when cod was good. The proof is in how good Titanfall 2's campaign was
Guess where Respawn are now? They're owed by the company that has a flagship title releasing with no campaign. Plenty of microtrasaticons, and it's full price, despite having F2P mechanics. Those actual, former COD devs, as you call them, have problems of their own.
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