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The Elder Scrolls Online Dev Says Removing Level Gates Was The "Best Thing We Did"

The One Tamriel update removed level gates from ESO – and might be the key to its continued success.

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thegamer.com
TheColbertinator720d ago

ESO improved significantly since launch. Much more immersive MMO than back in the launch

Razmiran720d ago

The original launch sucked, but in mmo terms they got their act together pretty quickly. By the console edition launch, the OG version was just a memory

Lionsguard720d ago

Is this like how WoW is handling leveling where you can basically level wherever the hell you want at any level?

719d ago