560°

When did PlayStation stop believing in generations?

PlayStation sold PS5 on the promise of next-gen exclusives, making its U-turn all the more difficult to comprehend

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ABizzel11482d ago

The article says "PlayStation sold PS5 on the promise of next-gen exclusives, making its U-turn all the more difficult to comprehend."

There's nothing difficult to comprehend. Neither company can manufacture as many consoles as they wanted or thought they'd be able to due to the chip shortage + COVID.

The PS4 still has over 100 million users which means millions upon millions of potential software sales.

The PS5 is backwards compatible so developers can simply target their games towards maxing out the PS4 Pro and simply port them up to the PS5 with a 4K and a 60fps mode, and port them down to the base PS4, and with games like the Last of Us Part 2, Horizon, and more than likely God of War, and even Gran Turismo looking or potentially looking amazing still being cross-gen does it currently matter if they're cross-gen. I mean the Last of Us Part 2

The issue was Jim Ryan's statement, which he should have never said if he knew this was going to become the direction, or he should have retracted the statement.

Eonjay1482d ago

The answer is that when they couldn't make the PS5 fast enough the realized that they have to recoup the cost of games and its not like they want a full year or two delay just to have the PS5 supply issues fixed. GOW sold over 10 million copies. There is no way they can even make enough PS5s in time to not destroy game sales.

In this way you can give credit to Microsoft for seeing this early. But what Sony is doing is about protecting sales.

Thats it.

Popsicle1482d ago (Edited 1482d ago )

I expect by 2022 there will be many more PS5s in the consumers hands. Especially for those whom really want one. The messaging by Sony to the consumer at the beginning of this gen has been poor at best. Especially when they tried to bury Microsoft with the "we believe in generations" comment.

JEECE1482d ago

It sold over ten million copies, but it sold strong for 2+ years (the "games sell most of their copies in the first 3 months" logic doesn't apply to tentpole games). What people like you seem to forget is that the PS5 won't be removed from the market the day God of War releases. People will keep buying it, and if God of War had been a PS5 exclusive, it would have been the game many of them bought alongside the console. So God of War's sales on PS5 are not limited to the number of PS5 owners on the day the game comes out. Look at BOTW, it launched when the install base of Switch was literally 0 and it sold well over 10 million there (probably closer to 20). And yes, I know it was on Wii U as well, but no one had a Wii U, so practically speaking most interested people had to get a Switch to have access to it.

darthv721482d ago

^^I have a wiiu, and that is the version I bought.

NotoriousWhiz1482d ago

@JEECE, this is very true. Every time PS5 stock replenishes, Miles Morales has a spike in sales.

CaptainHenry9161482d ago (Edited 1482d ago )

@Eonjay

I kinda agree with you. Even though I'm not a fan of cross gen games when it comes to first party exclusives, hmm this might be the reason they decided to go cross gen. Definitely possible since it's hard to get a PS5. Jim Ryan and Sony don't wanna lose that PS4 install base. Lot's of money on the table

roadkillers1482d ago

That's a load. No one could find a Switch upon release, yet BotW sold more games than available consoles. That game is currently the best selling Zelda by far, I think with a margin of over 10 million.

Eonjay1482d ago

Sony Studios have had PS5 dev kits for nearly 5 years:

https://www.google.com/amp/...

FlavorLav011482d ago (Edited 1482d ago )

The likely truth is GoW sequel, Horizon sequel, and GT7 were in development before PS5 dev kits were even done. So of course they were made with last-gen in mind. Doesn’t mean they won’t take advantage of the PS5, especially the dual-sense, which is a game changer on its own. And, we will still see a healthy dose of PS5 exclusives continuing forward. Don’t know why in the middle of a supply constraint folks act like Sony should shoot their own selves in the foot. They DO have PS5 exclusives now and in the pipeline. Please someone show me where Jim Ryan said EVERY major title going forward would be PS5 exclusive. Then the statement stands, he wasn’t wrong, a new gen is here. Just finished Returnal and I’m picking up new Ratchet and Clank here very shortly. Not to mention Demon Souls was a badass way to start the gen. If you’ve played it you know.

darthv721482d ago (Edited 1482d ago )

@jay, the time stamp on that tweet was only 3 years ago. Are you saying Sony's internal teams had them for 2 more years before sending out to 3rd parties? That would make the 5 kit as old as the Pro.

@whiz, do you think the uptick in Miles has anything to do with them being bundled with systems at the same time? That is how I got my PS5, in a bundle from GS with Miles and CoD.

Eonjay1482d ago

@Darth

Yes. This is actually really common. First this is that they get EARLY dev kits and are actually part of the hardware dev process. And they are much easier to control NDA wise.

+ Show (7) more repliesLast reply 1482d ago
JEECE1482d ago

It matters because we want PS5 games to be more than PS4 games at 4K/60fps with shorter load times. If devs followed your line of thinking, we'd still be getting PS1 style games, just with better graphics. Sony sold the PS5 on the idea that the SSD would allow devs to design gameworlds differently, which of course can't happen if they are actually designed for PS4. Similarly, we heard for half the gen that the PS4 CPU was limiting devs, so the PS5's CPU was supposed to open things up in terms of AI quality and the number of things going on in a game. This too is impossible with games built on PS4.

Popsicle1482d ago (Edited 1482d ago )

This^. The issue is not so much graphics and performance as it is more about what gen 9 can bring with new game designs that were previously unattainable in past generations. The icing on the cake is that it will bring enhanced graphics and performance on top of new game design, better A.I., etc.

NeoGamer2321482d ago (Edited 1482d ago )

There is definitely nothing untrue about what you said. I fully agree with what you said.

But, anyone that believes marketing and what the console vendors say is misguided. If you go back to previous generations, there are very few games in the first two years of a console cycle that fully take advantage of the new hardware. And each console cycle it is taking longer and longer to see games that fully utilize the new consoles.

Usually, the games that define the generation are from year three forward.

The console vendors say a lot to get us to buy their hardware. But, the reality is that they all straight out lie or omit key truths. That is a real problem now-a-days. People believe the marketing and companies and don't wait to validate. They just impulsively buy.

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generic-user-name1482d ago

JEECE is speaking sense. Sony should not be defended for this short-sighted decision, neither should MS, both of these companies should be putting out as many compelling reasons to own their new hardware as possible, shortages or no. The shortages will eventually end, but Halo Infinite and GoW Ragnarok will be forever gimped by 2013 hardware.

+ Show (1) more replyLast reply 1482d ago
KillBill1482d ago

Your statement seems to suggest all these PS4/PS5 cross gen games were made after chip shortage and COVID. They have been in work for many years prior. It has been known for a very long time that crossgen was going to be a thing for them.

Yes the issue is on Jim Ryan's statement but he wasn't the only one in leadership that said it. It was taken and ran with by Cerny even.

I_am_Batman1482d ago (Edited 1482d ago )

Target platforms are determined at the start of pre-production. You can't simply add a much weaker platform mid development without invalidating a big portion of the work done to that point. Chip shortage and Covid have absolutely nothing to do with these games being cross-gen. Besides, PS5 sells like hot cakes so I don't see Sony having much higher expectations than the actual numbers, even pre chip shortage.

Backwards compatibility is a non-factor as well. You're talking about porting the game. BC doesn't require a port and a higher resolution & fps version of a PS4 Pro game is not what most people have in mind when they are talking about a next gen God of War game.

God of War might be Sony's biggest upcoming flagship title and it will be designed around hardware limitations of 2013 console hardware. My personal excitement for this title has dropped significantly in the light of this news. It's easy to see how the SSD could've been utilized in a game where you travel to different realms and I was hoping to see it utilized in puzzles, combat and epic setpieces.

Rude-ro1482d ago

It is just shill hit pieces.

The more traffic, the more eyes see these click bait titles and the negative tone is set.

Only people with iq of 40 and are new to gaming believe this crap.

I hope one day this gets regulated.
This type of corporate sabotage is beyond disgusting.

Microsoft has been sued before for said tactics...
but once the troll seed is planted, it grows into its own thing.

Not one other gaming platform with hardware has done what Sony has done/provided in the last ten years and counting while the majority of the competitions praise is reverse compatibility(ie no new gen titles) due to a lack of new and innovating games/game engines.

For future knowledge... do not comment on these.
Commenting creates traffic. Traffic effects engine searches. Engine searches are the goal to spread such shill negative tones.

medman1482d ago (Edited 1482d ago )

@abizzel1
People like you make no sense to me. Somehow, you say "Neither company can manufacture as many consoles as they wanted or thought they'd be able to due to the chip shortage + COVID" as if either situation you mention has anything at all to do with the issue at hand....it does not. All these games have been in development for years, which means they were always designed to be ps4 titles. They were not designed specifically for ps5 and then all of a sudden covid and oops, let's make these cross gen...does your mind really work like this? Yikes. These companies can't pivot that quickly. If they could, there would be no shortages, they would just pump out ps5's from a different factory, utilizing different parts, but it doesn't work that way. These decisions are made long in advance. Stop making excuses. It's weak.

When you begin development with the understanding that you have to make your game run on the weak for 2013 jaguar cpu in the ps4, you're already behind. There can be no great leaps forward, because you are limited from the get go. Unacceptable. This is not the way. This is wrong in so many ways it's disgusting. Greed and arrogance shown from Sony again. As a gamer who has owned every single sony console since ps1 except the handheld, this infuriates me. The next Naughty Dog game better not be cross gen. If it is, Sony is dead....consumed by imbeciles who put short term profits above their own studios innovation and brilliance. Stupid.

Bronbron921481d ago

I agree with your statement, and that’s what I thought maybe these games were already in development for ps4, the ps5 comes up so why not make it for ps5 snd not to think of what COVID has caused why cut off so much your consumers with the big games that they want, I understand the step back on generations thing but I still think Sony believes in generations I mean they’re still providing games only accessible on ps5

Andrew3361481d ago

Im confused. I didnt realize the ps4 pro and ps5 were on par with power and that ps5 just needs a simple 4k and 60fps mode to make everyone happy.

+ Show (5) more repliesLast reply 1481d ago
sourOG1482d ago (Edited 1482d ago )

When they couldn’t meet the demands of ps5. If there was no chip shortage i’m sure the conversation would have gone a different way. At this point it would be ignorant to shun the PS4 user base.

1482d ago
bleedsoe9mm1482d ago

problem with this PS4 versions would have been in development log before any chip shortage

aquamala1482d ago

These games have to be in development for 3+ years by now they didn’t just decide to add PS4 support in 2020/21

JEECE1482d ago

This. It's telling that the same people who think Sony can look at a game that's been in development on PS5 for several years and add a PS4 version one year before release are the same people who don't understand that a PS5 should be able to add more to games other than just upping the framerate and resolution.

darthv721482d ago

PS5 dev kits were only leaked not even 2 years ago.

RaidenBlack1482d ago

Exactly ... the technical decision was made in pre-production stage, well before pandemic.

sourOG1482d ago

Why not? Lol.. I would after 2020 and delay it just like they did. If not that’s cool but don’t act like it’s crazy or that you know for a fact. You know as much as anyone else.

+ Show (1) more replyLast reply 1482d ago
JEECE1482d ago

PS5 is selling better than PS4 or PS3 during the same period of their lifespans, but Sony still focused on those consoles and "shunned" the prior gen. PS2 and PS3 each got one big last exclusive in the months after the next gen launched (God of War 2 and GT6, respectively), and then Sony moved on. The only cross gen title they consistently made was MLB the show, and sports games always go cross gen for awhile.

LOGICWINS1482d ago

The issue is that Microsoft was criticized last year for doing the EXACT SAME THING Sony is getting a pass on right now lol.

Popsicle1482d ago (Edited 1482d ago )

While I agree that Microsoft was heavily criticized by announcing they would support cross gen through 2022. I do not see the majority giving Sony a pass on this issue. This is a bad look for them after they took a shot a Microsoft with the "believing in generations comment." A comment I fully marked out to and loved at the time, but now the quote (which I parroted on Sony's behalf) just makes me feel foolish.

dumahim1482d ago

I don't really think Sony is getting a pass on this any more than MS fans backing MS's choice to support cross-gen when they announced that. If anything, Sony is getting more flak for being shady about it.

DragonWarrior191482d ago

Even with the shortage, there is still more PS5s in the wild than the PS4 at this point in it’s life. There is no excuse to keep holding back developers anymore. I was able to buy a PS5 4 separate times to help friends. They aren’t hard to get if you put it any amount of effort into getting one.

sourOG1482d ago (Edited 1482d ago )

Who cares though? Comparing that transition to this transition isnt the same. How many ps4s are out there now that can deliver games like god of war? Many more than ps5s.

KillBill1482d ago

The games in question ALL were started many years before COVID caused any chip shortage. why are people using it as an excuse to why Sony is doing this?

sourOG1482d ago (Edited 1482d ago )

It doesn’t matter. Do you think it’s impossible to port returnal to PS4 in 2 years? Is that game so advanced that it would brick your PS4? No lol. I think y’all’s vision of the ps5 at this stage is in the clouds to be honest.

DOMination-1481d ago

I've just written another comment about this, so check that for details but Sony have not really been affected by the chip shortage. They've shipped over 10 million units in six months. Even at best sales projections, there's no way they would have planned for much more than that, considering this is already a sales record.

I honestly don't think this can be used as the reason for the change because they've sold the same amount as what they would have projected. The demand for the product is a completely separate thing and you can't confuse the two.

sourOG1481d ago

Fair point but I disagree. I think they projected way more than that and as a manufacturer they knew about chip shortages well in advance. If the demand was being met then it could double 10 million easily. I think all of this is accounted for.

+ Show (5) more repliesLast reply 1481d ago
darthv721482d ago (Edited 1482d ago )

They still believe in generations. It's just that in a transitional period (usually the first 1-2 years) why not cater to both? They haven't had the opportunity to do that before (themselves) because the generational divide between outgoing and incoming hardware has always been so great. Making crossgen development next to impossible. But with the x86 design of both the 4 & 5 it is now more possible and they are taking advantage of that.

MS would generally cut off the previous and move everything over to the new (and get lambasted for it) but even they understood there is $$ to be made by catering to both. Which is why the 360/XBO had some crossgen games like titanfall and Forza Horizon 2. The 360 versions did not hold back the xbo versions. And neither will the PS4 versions of games in regards to the PS5.

Eonjay1482d ago

Look what happened to Halo Infinite last year. The thing is you can make cross gen games all you want as long as people don't think last gen is holding this gen back. Also, I said like a year ago that Microsoft's decision makes sense. And from a pure business point of view how can anyone deny that. They got lambasted because of Craig. If that is the result of their cross gen, people weren't feeling it. There is after all a right and wrong way to do the same thing. GG made sure to show Horizon in its best light. It looked incredible.

darthv721482d ago

I know im in the minority but I thought infinite looked pretty good. All the cool particle effects and improved textures on the weapons and characters (maybe not so much the faces). I could def see they had made great strides between the look of 5 and that one. People harped so much on the brute face that they glossed over all the good stuff that was shown.

JEECE1482d ago

I notice someone stopped bringing up Destiny as an example of cross-gen working after realizing Bungie talked openly about cross-gen limiting that game.

darthv721482d ago

I looked that up and it seems to be they had issue with the PS3/4 versions. Not the 360/XBO so much. So you are welcome to add that back in if you like.

JEECE1482d ago

@darthv72

Actually both last gen platforms held it back. If you look beyond the headline (which mentions the PS platforms because it's from a PS-focused site), Bungie actually says the memory limits of both old platforms limited the scope of the game.

https://www.psu.com/news/ps...

Tedakin1482d ago

That's exactly what Xbox said they were doing last year and they got absolutely roasted by the media and gamers.

thesoftware7301482d ago

Tesakin,

Its called hypocrisy, and N4G has no shortage of it when it come to anything Sony does.

FlavorLav011481d ago

It’s because when Sony did it, their game(s) looked amazing, when Xbox did it, we got a hollow looking “open-world” Halo that stinks of GAAS, looking as bad as Craig, with weird/poor column textures painted all over the map. Big difference in execution based off each example. Halo looked nothing close to Horizon sequel shown graphic-wise, and they’re both cross-gen. I think the stink was justified.

mastershredder1482d ago

“Wonderful” staff opinion piece.

“I'm GamesRadar's Features Writer, which makes me responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet”

Yes, less grace the internet with your nonsensical banter.

Tech radar needs to lighten their opinion article loads. First inject some situational logic. Study your sources materials (rather than mimic another opinion piece you read some place) and what they actually mean, how it works, less wild ass “creative” guesses and assumptions or made up bs.

Hey Alex! Imagine if there were things called disasters, or material shortages that might impact the industry. Then, imagine there are so many peeps that see your sludge of poser-sauce every time you write an article. Research and think dude. This is defiant 13 year old crap with a loose command on the words he’s such a hotshot at.

aconnellan1482d ago

On the whole, I agree that the state of gaming journalism is in the toilet.

To discuss the topic itself - it seems you’re suggesting that Sony built these games for the last 3-4 (or however long) years on the PS5, and then decided 6-12 months ago that they need a port to the PS4 due to shortages. I’m really not sure that’s how game development works, given platforms are usually decided and locked into development during pre and initial production.

Then there’s this quote:

“For Horizon Forbidden West and God of War, however, these games were always intended to release as cross-gen titles, I was told, but Sony did not mention the last-gen console during the announcement of either title”

https://www.videogameschron...

On the whole, my opinion is that cross-gen releases are a good thing - for the first 1-2 years. Beyond that, probably not so much.

The thing I can’t stand is the blatant hypocrisy on N4G - when MS does it, it’s bad. But when Sony does it, it’s either a great decision or we have to make up excuses as to why it’s different to what MS is doing. Some consistency would be appreciated

1482d ago
TricksterArrow1482d ago

Isn’t Returnal and the upcoming Ratchet PS5 exclusives?

enkiduxiv1482d ago

Exactly. And both of these games do something unique with the new hardware. Everyone is just latching on to God of War because they consider it a pivotal Sony franchise. It's not, really. It has a history and is identifiable but before the last soft reboot, everyone was sleeping on it. Go look at comment threads from before the game's release to see my point.

These critics seem to think Sony is just the God of War, Horizon Zero Dawn, Gran Turismo company. I guess it has something to do with the fact that their own favorite company has been regurgitating the same three franchises for the last decade and a half. Hopefully, E3 will brighten their spirits. All kinds of new empty promises for them to latch on to right around the corner.

darthv721482d ago

Anyone who has been a sony player would know that both GT7 and GoW were expected on the PS4. We have always had two of these games per console release.
GT1 & 2 (PS1)
GT3 & 4 (PS2) / GoW1 & 2
GT5 & 6 (PS3) / GoW3 & Ascension
GTS & 7 (PS4) / GoW reboot and GoW:R
GT7 & 8 (PS5) / GoW:R and GoW:?

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