Final Fantasy, and even more so Dragon Quest, have long been lighthearted fantasy adventures, but it seems the two are exploring a darker tone.
Final Fantasy 16 has likely sold more than 3.5 million copies.
This isn’t news. The analyst could be right or wrong. Square Enix hasn’t said anything.
Doesn’t matter. People will still believe the mistake. How are you an analyst and get it wrong?
Lifetime sales of Square Enix's action role-playing game, Final Fantasy XVI, have reached 3.5 million copies.
A terrible game, but good it sold well then they keep the franchise alive. I hope they do better next time with an RPG and not a dmc clone..
I hope this helps the 'complete' edition go on sale for a huge discount. It went on sale a while ago for only about 25% off but I'm waiting for that 50% off (or higher) sweet spot.
It underperformed because it was on less platforms I get no one wants to admit
That
Players just want to smash wild Chocobos into oblivion.
Final Fantasy 16 was a great game. It had one of the best combat systems out of many JRPGs. It does have some elements of it that could be better, like what the author of this article said. It would have been nice to be able to use fully transformed Eikons at will like in the previous games. I believe the FF13 and FF7 remakes were the last to allow players to do this. Let us hope FF17 will allow players to use summons at will.
POSSIBLE SPOILER ALERT: There are some other elements story-wise that could have been better. I would have preferred if Clive was more militant, and he rebelled against the non-Bearers much like Spartacus. That would have had me more invested in the story than him not wanting to change the status quo despite the harsh treatment Bearers across the kingdom faced from their slavers. I also think the FF games in general need to start distancing themselves from these bittersweet endings and give us a happier ending. Yes, you defeated the bad guy, but what is the point if the main characters can't enjoy the victory?
About time for Dragon Quest. I want the next game to have a little more mature vibe and less of a for kids vibe.
*Says in evil tone*: Good, good.
Pulling a whole lot of meaning from a title card there for DQ 12. And Dragon Quest has always walked an interesting line with its more lighthearted art style and music mixed with more serious plot threads, and I doubt the new game will handle things any differently in that regard.
Thats what they said about Versus XIII and we all know how that ended
Kind of weird how both games are going for a fire theme.