From Xfire: "Stop if you've heard this one before - with all the unplayable buggy launches, rampant monetization, season passes, chunks of games being locked behind DLC paywalls, day one updates, always-online single player games, early access, lootboxes, massive patches, etc, games were so much better back in the eighties, or the nineties, or the oughties (pick whichever applies to your age bracket) right?"
If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.
If you're wanting more PSVR 2 support, you should probably buy all of these games.
Speak with your wallet!
I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.
GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.
I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.
I have most of them 😅
Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.
Xbox Game Pass has some great single-player experiences, but nowadays, it's all about getting together with friends and family. Thankfully, there's a surprisingly extensive library of multiplayer titles on Game Pass to bring everyone together.
Patch 2.12 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S.
Most definitely. Without a doubt.
The prices. DLC prices. Short stories. Less split screen gaming. Lesser amount of games are made these days because of the advancement of technology.
Everything is about graphics and resolution.
Yes, i still play a lot of old games for the first time and they are miles better than some new stuff is.
I feel like the market is changing a lot these days. Before it was about getting as much into the game as you could without blowing the console/computer up. Now that we have all this power and capability games take longer to make and there are way more steps. Prices go up because games get more expensive, the same thing with movies. But the experiences can be truly astonishing. No one who played Pong would have thought within 50 years they could play something like God of War. Of course, greed causes practices that are not liked by communities of gamers. Some companies have veered into such practices but some companies are maintaining a balance between profit and creativity.
There are pro's and con's but I don't think you can objectively say that gaming is better or worse than before.
Better and worse.
Most AAA releases are trying to figure out how best to nickel and dime you in the background. Even developing the entire game around that practice.
On the other hand, digital storefronts are now a big thing, allowing more smaller budget releases to be had, being they don't have to foot the cost of handling physical releases.
There's definitely more content to be had then ever.
Essentially the AAA space has become cancer in a lot of ways. I'm not talking every release, or even every company, but with all of the season passes, the dlc that boosts player progression in competitive titles, and now the retail price hikes being pushed on people .... it's obvious these companies are getting more greedy, year after year.
Yes and no. Yes in that it's annoying to have all this DLC/microtransactions in games and forced multiplayer that's hot for about a minute before something new and shiny comes out.
No in that, there are a lot of good games coming out and I have a comfortable backlog that should keep me entertained for quite some time. I never have an issue of what to play next.
I think it's a great time to be a gamer and if you don't have anything to play, you're not looking hard enough.