EP writes: "The game also redefines a genre. Presented from the first-person perspective the objective here is to run and evade, not run and gun or sneak and snipe, typical of most first-person games today. In fact, I completed the game nearly without handling a gun, and having never fired a shot at a person.
Players take on the persona of Faith, a foot courier in a futuristic urban environment that is crisp and pristine, but where civil liberties have been sacrificed as a result. Faith lives in a totalitarian police state where citizens - and their digital communications - are under constant surveillance by the state. The only way to communicate under the radar is to employ Runners, low-tech couriers who deliver paper messages throughout the city using the art of parkour, free running."