Sony reportedly didn't greenlight Days Gone 2, but Deacon St. John actor Sam Witwer says that fans who want the sequel should "buy the [first] game on PC" because "nothing talks more than sales."
I just don’t want that pitch with online stuff they tried to win over Sony with
Like I loved the game for what it was but if you know people had some issues with the game as it was, a single player focused experience why on Earth would you shove in multiplayer, co-op, a shared universe etc
You’d want to focus on fixing and making the single player the best it can be before doing online stuff and becoming too ambitious.
It’s not easy adding online things, especially co-op like what some people believe.
Far Cry and Dying Light show a game like this would be great with co-op, most of the issues i've heard about this game at launch are mainly technical which is probably a result of the PS4 not being about to handle everything and stuff like length or gathering gas being annoying ect. I can't speak about everything in the game so far since i'm playing it on PC for the first time but i love what's here so far, assuming a bunch of bugs don't start popping up later i don't really know what other issues your talking about.
Yeah but the thing is Dying Light did pretty well first time round and they set out with that stuff in mind, same goes for Far Cry
This game, while good to me, had SOME issues and I think they should focus on getting those issues solved and working on the criticism before focusing on silly shit which could backfire on them.
You have fans which loved the single player focused approach, why start doing online stuff, not nailing down the single player stuff and bring in the possibly of half arsing both things.
I just don't see why they would risk it, there's a time and a place, this isn't one of them.
Now if they did an expansion later down the road which introduced something like a horde mode up to 4 players and you have like 3-6 maps where you have time to grab supplies, change the map to channel the horde into an area you want and laying traps, then sure by all means go for it.
I'm not talking about the half baked Far Cry 3 Co-op campaign, more what they did in Far Cry 4 and beyond, same with Dying Light. I was thinking of just being able to play the exact same content on the same map rather than having a separate side mode, riding around the map taking out camps/nests or the odd mission ect.
RCslayer
Co-op is in hardly any games anymore nor am i actually demanding it, just pointing out that some of the things i said in the comment above would be fun with friends, just a simple option that doesn't actually affect the single player portion of the game.
I've heard some rumor that the purpose of these PC ports is to fund the future sequel of the games, well goodluck with that since majority of PC gamers just pirates them.
The problem is console gamers simply aren't buying enough to satisfy Microsoft and Sony. So they're going where the money is. The last decade has been too much for either to ignore. https://i.imgur.com/HPVHK9a...
I also enjoyed it far more than I thought I would and was so happy to see it be added to the PS+ collection (with a 60fps update for PS5 too), the only thing I couldn't really get into was taking on the hoards.
I disagree with this. Fans would have already bought it on PS, and considering the sales, it has enough of an audience and fan reception to have a sequel on its own.
The benefit of putting these games on PC, is that it basically funds the entire development of a sequel so in that regard I understand what he's saying, but 500K - 1 million sales on PC is $30m - $60m gross, which can cover the budget of a sequel, so I understand why Sony is putting games on PC, as they can pocket the PS5 / PS4 sales as pure revenue, and have PC games basically fund a sequel. It's a good business move, but PC sales should not determine if a sequel is made or not.
It might have sold well, but it clearly didn't meet Sony's expectations, it more than likely didn't make enough for Sony to want to invest in a sequel. Let's also not forget it had a lot of trouble during development
if it didn't meet their expectations then they're setting the bar far too high. You can't expect every new IP to sell like Ghosts or Horizon. Long as any new IP garners enough sales and is not only profitable but enjoyed by gamers then nothing else should matter.... Fook the Metacritic and other BS sources to determine success & don't set sales expectations at 10+ million first month for every title.
Having said that. I do agree with Sony not green lighting the supposedly proposed multiplayer sequel. All Bend Studios needs to do is hammer it out a more interesting and better story along with ensuring the pacing/progression is good. Then improve upon the groundwork that was laid.
It didn't meet their expectations because they rushed a buggy game out. Most of the reviews mentioned the bugs and it absolutely will have put people off. If they put out a polished product they would have sold more. Now the game is a fantastic experience and a must play in my opinion. But that doesn't equate to $ because everyone can pick it up used
Agree 100%. +10 million is an unreasonable expectation for every game, especially when it's a developer's first AAA game in ages or ever (for example Returnal should not be expected to sell +10 million). Some games are perfectly fine doing 2m - 5m, just ensure that the sequel fits within the budget for a game expected to sell in that range.
The groundwork has been laid, just improve upon the game, and I agree as well with canceling the multiplayer sequel as there was still plenty of work that needed to be done to iron out what they started with the original. If anything make an add-on multiplayer like Ghost of Tsushima did later or make it co-op.
There's no reason games with 2 - 5 million in sales cannot have their budget re-evaluated and have a sequel made.
@Seraphim You better set the bar high if you have spent a huge amount of money on a project. I highly highly doubt Sony expects every new IP to sell like GOT or Horizon. I highly doubt they had such level of expectations for a game like Dreams or returnal. But if you are running a business and spend a huge amount of money, possibly hundreds of millions of dollars, on a single project, you better hope you make enough to cover the cost and warrant a sequel
Yes they patched it (which is great) but why do most games release in a 'broken' (to varying degrees) state? It reminds me of that article a few weeks back about Days Gone too, where he said to buy it for full price if you want a sequel. I'll buy it full price when the game works out of the box beginning to end without requiring huge patches.
I totally agree, I grew up gaming without the possibilities for upgrades. I was so bummed when I played Cyberpunk day 1 on what a mess it was. Luckily I have a solid gaming pc so it was playable, but man, what a mess overall that was.
I didn't buy this for ps4 because I am not a huge zombie fan. That being said, I'll give this game a chance on pc just so I can definitively know whether it's a good game. Because while I'm not a huge zombie fan I still watched the walking dead because it was quality and I may enjoy this game if it's good. Also I want to buy Sony games for pc because I want more pc games and buying it sends that message.
The best game coming out this year on PC will be S&box running Source 2 engine. Tons of fun game modes and classics like Prop Hunt & Zombie Survival are already being made, plus tons of others like golf & pool. Games gonna kick ass for longevity.
Most other stuff is simply rehashes and even B4B is really not looking very exciting, it is like a lazy half assed mix of KF and L4D.
Thats just it oh we DON'T want a second one the first one was painful enough for a lifetime! They almost ruined the zombie genre all by themselves. Not to mention the game was janky and had no story. It was painful to play from begging to end and make me wish I had my money back alsmost as bad as TLOU II.
This is absolute bs. I love Sony games but... This game sold...it wasn't even heavy discounted other than ps plus game. Clearly Bend pitched something co op open world online micro trans costum bike stuff and they failed. Did you ever watched Shark Tank? Lots of people pitch ideas that are canned by investors. Stop stuffing this buy at full price narrative on a AAA Sony zombie game that was...having Last of us... average.
Big Sony fan here but this is ridiculous. I even watched full Jaffe podcast.
If this game was 10$ I would have bought it but it wasn't.
It's sad, but this really does feel like a Sony PR move. Get the voice actor to promote the game in such a way, and we'll either write you a check, or promise you a voice role in a big release down the line.
What, on PC? No, I bought new Sony hardware to play games on Sony hardware, not watch them fold to competing hardware.
If Sony expected better for Days Gone, they shouldve improved the marketing for the game rather than treating Bend like a third-string developer, thats Sonys fault, while they dumped all their resources into one basket that is Naughty Dog, what do you expect? And who sood better? The poster child, go figure.
Honestly, if this porting B.S. is how things are going to go, then call a truce with your competition, build one hardware unit and just make games, after all, hardwares not profitable, right? And that saves consumers spending $500 every five years now instead of having to shell out $1300 with a mad rush against scalpers to get several instead of one. Build one hardware unit and invest in developers, then. Let Sony build the hardware, let Microsoft run the online services, and Nintendo can be over accessories and merchandising. Seriously, if youre gonna be all calm and cool over console wars, then build one unit to appease them all. If you want competition then be like Nintendo, jealously protect your IP but dont play mind games with your consumers, is that really fair?
Look lets just face it i bought the game full price on ps4 and it was one of my favorite games for ps4. from what ive heard it sold over 6 million copies on playstation and is a great game but starts slow from what other people tell me if you like farcry games you should love days gone. but im not buying this game again i have it on ps4 and ps5 ive played it multiple times and have the platinum trophy 100 percent the game. bend studios needs to get a good single player story and some good writers and work on some things in the game that the last of us 2 got right in terms of animations and cutsences. i dont mind if the game gets a seperate co-op mode but they need to focus on both single player story and a co-op story if they want to. the game has alot of potential for a sequal but need the best writers to look over it. sony needs to call in all of their best writers from all of their studios and say lets go over this
I hope this means a day and date PC version if PC purchases are funding it. Or is this a ploy to get more money and keep it exclusive to PS5 for years only for PC players to get it after it's run it's primary course?
Gamers just spent the last decade demanding remakes over sequels. Now that Days gone 2 has supposedly been cancelled for a TLOU remake, why is it suddenly a problem?
I want a sequel
I just don’t want that pitch with online stuff they tried to win over Sony with
Like I loved the game for what it was but if you know people had some issues with the game as it was, a single player focused experience why on Earth would you shove in multiplayer, co-op, a shared universe etc
You’d want to focus on fixing and making the single player the best it can be before doing online stuff and becoming too ambitious.
It’s not easy adding online things, especially co-op like what some people believe.
I want a sequel I like Sam Witwer as an actor I love the first game
I played the game for the first time on PS5 and it was super amazing. I was hooked from start to finish. I would love a sequel.
I disagree with this. Fans would have already bought it on PS, and considering the sales, it has enough of an audience and fan reception to have a sequel on its own.
The benefit of putting these games on PC, is that it basically funds the entire development of a sequel so in that regard I understand what he's saying, but 500K - 1 million sales on PC is $30m - $60m gross, which can cover the budget of a sequel, so I understand why Sony is putting games on PC, as they can pocket the PS5 / PS4 sales as pure revenue, and have PC games basically fund a sequel. It's a good business move, but PC sales should not determine if a sequel is made or not.
What prevent me from buying is the game being a buggy mess.