Battlefield 2021 is set for release on last-gen (PS4, XB1( and current-gen (PS5, XSX); the question here is: will the game suffer because of it?
Of course it will.. they have to design and make the game around 1.3 teraflops of power whatever little bandwidth and 5GB of Ram. So expect 900p at around 30 to 40 FPS with everything scaled back drastically…
Well it doesn't mean that the game can't still be fully realised on current gen consoles (PS5 & X/S)
That’s just not true unless they completely remake entire segments of the game. They’d have to rework how fast you can drive and fly because environments load slower. Also if there is a campaign they’d have to rework how levels are designed. Last gen levels are designed to slow down the player so environments can load.
VerminSC Battlefield 4 did this, campaign was the typical movie-est affair but the multiplayer had large cuts to make it work on 360/PS3; limited to 12v12 max, less vehicles, less objectives on conquest, performance cuts and destruction didn't look nearly as good/fluid ect.
it actually does though, you are designing a game that has to be able to be playable on the lowest common denominator. i dont understand how this is still confusing people. Next gen doesnt only mean more pixels and better framerates.
Maybe on last gen consoles. Not on PS5 S/X.
On current gen it will shine expect 4K and very stable 60fps with everything turned up max
Oh the S is definitely not going to be much different than older gen pspro.
@seanpitt not even next gen will be running the game on Max settings, guaranteed.
Yeah, but most likely lower player counts? Like, will we see crossplay if PS4 and XB1 can only handle 64 players max? I dunno how that would work if PS5 and XSX can handle 128 if rurmors are true. I mean, it would work, but wouldn't that cause issues on PS4 and XB1?
The lastest Spiderman game didn't suffer! It runs perfectly on all consoles! Oh, I forgot Sony fanboys seem to have selective memory.
You say that because you haven’t seen a current gen only version of Spiderman yet
You're description of stats sounds to me when compared to the last instalment/game's stat's.
What exactly do they mean by "suffer" because last time i checked, the 8th gen systems were producing some really impressive games still. I mean we aren't talking they are PS1 level quality. BF21 should be just fine as a crossgen game.
Seconding this. 8th gen looks pretty ok barring some load time and frame rate differences from next gen. I'm sure it will be fine otherwise the developers wouldn't release it just like how Capcom did crossgen with RE8.
Re8 is also wayyyyy less ram intensive and has wayyy less game physics running all at once.
@D3th_D33lR But wasn't Resident Evil 8 made with PS5 in mind and not supposed to come to Xbox and Ps4 due to limitation? It's incredible how dev can turn things around so quickly.
I mean "technically" yes, because every time they want to develop something amazing on PS5/ Series X devs probably need to ask themselves the question "Will this also work the way we want it to on PS4/Xbox one"... but it's still the beginning of the gen so beyond loading speeds and some assets/textures, it really shouldn't be THAT a big deal. I think it's the NEXT Battlefield game that has to be current gen only, or it'll definitely be felt by all players. in my personal opinion.
This is going to be a 3 year title. The fact Ps5 games are outselling their PS4 versions so drastically makes me wonder if this was the best decision but I agree, next one absolutely next gen only. Who would seriously make a game for a 12 year old system at that point lol
absolutely spot on . this is a no brainer take . it baffles me that people cant grasp this
It will. All this cross-gen games suffer from that. studios are force to make even more versions of the game. And of course it will affect the game.
A question my entire clan is debating. Bf4 on older gen had a lot removed from the PS4 and Xb1 version but it also had a messy launch and almost a years worth of problems. I’m getting it on pc but I really hope they designed those from the ground up and are looking at the older consoles with the chopping block and not the other way around. I wonder if cyberpunk 2077s initial features were rolled back because of console limitations or maybe just not enough time but you only need to look at the interview with the Control devs about making games on older hardware and how it affects your development across all platforms and the answer is yes, in some way this will affect the games best potential.
Trash. No game engine is developed for one specific hardware. By this logic the super high end PCs are being held back by cheaper more affordable hardware.
As expected, it will. Expect 900p 40fps 64 player junk on the mid range 2011 hardware. Companies like EA are clearly not about innovation until its convenient. We wont see true next gen for a couple years sadly.
I suppose it’s gonna be similar to how it has occurred in the past with the series.
YES! Such a EA decision. Yet another Battlefield which will be plagued because of cooperate and investor greeding for money!
Naturally. The future is now not yesterday but EA has to handle its money books I guess
Not only will last gen machines hold back the design of the game, so will most PC's. Most PC gamers don't even game from an SSD, nevermind an Nvme. An opposite game to this will be R&C:Rift Apart, clearly designed from the ground up to take advantage of super fast storage.
Of course it will suffer. How could it not? That doesn't mean it won't be great, but it does mean more compromises to gameplay, environment, etc. etc. will have to be made as opposed to creating something from the ground up for pc, ps5, and series x. I'm not even going to include the series s in that conversation.
obviously it will.
Did it ever hold back PC, no there will better effects and textures on the higher end consoles just like PC ports.
Whoever put this question forward is asking the wrong question. So with that in mind ..... Would EA and their Battlefield developers take full advantage of the power of new hardware if not for lesser powered hardware? ....... No is the answer. Developers that make annual or semiannual games like Battlefield, CoD, Assassin's Creed and so on want to make great games but profit is the motivating factor not pushing the limits of hardware. Pushing the hardware to the limit is the hardware maker and their First Party Studios responsibility.
It won’t benefit from it on a technical level, but sales will be better and that’s all that matters, I guess.
Resident Evil 8 didn't. But then Capcom seems to care more than EA.
Honestly? Depends. The formula itself i dont think so, the maps have been generally the same size since BFBC2, player counts are pretty much equal on console pvp modes as they are on pc at this point. Only discrepancy i can see happening is dynamic and interactive aspects. And in that sense they could throw parity out the window and have 2 versions of destruction/level events, but if they go for cross gen parity, then that's where i say yes, especially if cross gen cross play is a thing
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