From Eurogamer: "Whatever you think of Mass Effect 3's final moments, it's fair to say BioWare's third chapter brought the trilogy to a close in style. Over the course of the game, every squadmate past and present gets their turn in the spotlight, major story arcs get revisited and tied off, and Shepard is prepped for their last big mission.
But how did BioWare begin planning Mass Effect 3? How much was set in stone already? And how did the studio start tackling the headache of (potentially) killing off everyone in Mass Effect 2's extraordinary Suicide Mission? To celebrate the release of Mass Effect: Legendary Edition, I sat down for an extended interview with lead writer Mac Walters to discuss how the game's story was set down - and some of the things which changed along the way. Read on for new details of cut ideas and swapped missions, plus an early idea for an Easter egg which would have ended the whole trilogy in the first half hour of Mass Effect 1."
Odhran writes: "With Starfield just around the corner we've put together a list of seven games like Starfield to keep you entertained until release."
By Jason Monroe: Get ready to explore the galaxy, unravel space mysteries, and blow up some spaceships in our selection of games like Starfield.
GF365: "Here are our picks for the eight best sci-fi RPGs. Science fiction is a great genre for any medium of entertainment. These games are the best in the genre."
The og deus ex is magical. Im also very exited about mass effect legendary edition from the gp. Its next on my playlist never played mass effect game before.
Why aren't there more? A Star Trek RPG for one. Or something with non humanoid aliens?
I really hope Naughty Dog is doing a Sci-Fi game. As a lover all most things RPG I would love to see Naughty Dog quality in an RPG.
And then Anrdomeda brought the whole franchise to a close.
If EA can release a game like Jedi fallen Order, then I see no reason why they can't release smaller standalone games withtin the Mass Effect Universe. There's just so much back story, and they could pick up with anyone of the companion characters.
DLC like lair of the shadow broker, demonstrated that we don't really need commaner Shepherd to enjoy Mass Effect. I'd play a standalone game with Garrus, or Liara, or even the Illusive Man. But not Kaiden though. Kaiden always dies in all my playthroughs.
Dunno why the suicide mission is always mentioned as if its the greatest thing since sliced bread. Its fairly mediocre as far as missions go and is definitely nothing compared to ME1’s final mission where you’re fighting your way on the outside of the citadel.
By disappointment, no real pay offs where your choices mattered and a stupid space kid...