Ratchet & Clank: Rift Apart was made to be the PlayStation 5’s first true technical showcase, but the story behind it has plenty of heart. GQ spoke to its creative director at Insomniac Games, Marcus Smith, to find out more.
Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.
Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.
This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.
*tip toes over that bar*
Also, why are all the comparisons to PS4 and not Xbox One?
I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.
IGN : Find out everything you need to know about MindsEye, the upcoming narrative driven single player action thriller with expansive creation tools from developer Build a Rocket Boy in this interview with Leslie Benzies, Founder and Game Director.
Every aspect that they've shown is gorgeous. Loving the attention to detail lavished on this game.
I honestly think Insomniac is the best developer in the industry right now.
Crazy how close this is to an actual Pixar movie.
Ratchet is the antithesis of Returnal and a welcome breath of fresh air. I’ll wait to hear impressions about the length because I probably won’t replay this game. Still, it’s more great quality and added balance to the Library so early and I expect this to be the highest rated PS5 game by a long shot.
I can’t wait to see the sales numbers on this release…🤔