260°

May Xbox Update Includes Quick Resume Improvements, Passthrough Audio, and More

From Xbox Wire: "Team Xbox is excited to continue bringing new ways to make Xbox better, including refining the experience and delivering brand new features, based on your feedback. This month’s release includes new Quick Resume improvements, passthrough audio for media apps, and more."

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news.xbox.com
darthv721078d ago

That quick resume viewer sounds pretty neat. I have not yet experimented with QR as I am just too used to quitting my games when i am done playing. I even do the same when switching between streaming apps.

Bigman4k1078d ago (Edited 1078d ago )

Thats on you because i used QR whenever i can

Jin_Sakai1078d ago (Edited 1078d ago )

Some nice updates! They really need to addd HDR to the dashboard. It’s so annoying when playing a game and it switching back and forth from HDR to SDR when accessing the dashboard and going back the the game.

Would also like background music like PS5. Doubt that will ever happen though.

DJStotty1077d ago

To be honest with you, once i start a game, the only time i go to the dashboard is to turn the console off.

Switching of game/apps is done through the mini guide.

Highrevz1078d ago

It’s a habit most people have been doing for years, it took me some time to adjust.
Quick resume can actually save your ass if you exit a game that doesn’t auto save.

You might be surprised to find you have suspended titles already when the update is out.

1078d ago
Tacoboto1078d ago

Quick Resume is both fantastic and fantastically disappointing.

Yakuza 0, Ninja Gaiden 2, The Medium, Call of the Sea all gave/are giving me zero issues.

Halo MCC after a day forgets how to refresh matchmaking servers. Halo 5 after a couple days fails to connect to any & all dedicated servers. Doom 3 and Falconeer acted like Quick Resume didn't do anything despite the icon showing. Skyrim FPS Boost and performance hits the shitter after a few hours once it falls into a QR state (like the game clock doesn't stop or something). On Reddit, people also have reported the same issues in Far Cry 4 FPS Boost and QR.

It's awesome not needing to quit a single player game to play some Halo, but it's so damn unreliable. It just baffles my mind that MCC still has this issue too - it was the very first post on their main feedback thread on their forums for the *January* seasonal patch!

1078d ago Replies(1)
Lexreborn21078d ago

I’ve had the same issues with Nier Automata. I had one time after a month not playing the game broke. Then after a few days in QR I tried it was fine. Let my niece play fort nite and then it had the most awkward break where the screen had white speckles then it just crashed. Had to quit the game.

Only thing I can compare QR to is rest mode and I’ve never had issues like this with rest mode. So, really hope they fix this as I leave a lot of my games on pause only to come back to them broken.

DJStotty1077d ago

Common sense, you can not suspend a server based connection in any game.

Tacoboto1077d ago

lol, it only needs a connection to the server when I'm in a game or searching for one. After differing lengths of time, MCC just stops searching, and 5 does successfully search, but fails connecting to the freshly created server.

And Microsoft has the switch to turn Quick Resume on or off for a game.

mattyhaxxx21078d ago

I’m really digging Xbox’s OS. It’s solid and fast

TheHan1077d ago

I honestly love the feature! It’s so useful for when you decide to take a quick half hour to a hour break and then boom you are right back into your game.

50°
8.0

The Mildew Children Review | TheXboxHub

Review - If you are a fan of intrigue in your stories then The Mildew Children on Xbox will be well up your street.

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thexboxhub.com
60°

A New Era for Mixed Reality

Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."

160°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot9h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack7h ago(Edited 7h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo4h ago(Edited 4h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

Duke193h ago(Edited 3h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--1h ago(Edited 1h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

mandf1h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor2h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave1h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

isarai1h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris1h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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