Edge: Touch and Go

Despite Apple's extended hot streak in the digital marketplace, despite the David and Goliath goodwill, despite the instantaneous success of the App Store as a money-making machine, there's something indistinct and gently underwhelming about a lot of iTunes' more playful output to date.

IPhone games aren't bad, many of them just aren't terribly memorable: you may touch them, shaking, prodding, jabbing and tilting your way through marble runs, trivia quizzes and side-scrolling shooters, but they often fail to have any lasting impact in return.

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