New documents reveal Microsoft plans to increase the developers' revenue share for Xbox games, too. We learned the exclusivity length for STALKER 2 as well.
Whelp, good for you then. Thank god you told us that really useful piece of information, I will definitely sleep better tonight. WHO CARES Just enjoy the game whatever you game on.
The series x outperforms the ps5, it is marginal but it still outperforms LOL.
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It is marginal advantage, and PS5 is almost 2 TF weaker and with less bandwidth. Yes, it's a win for PS5 because it is 99,5% the same as XSX version. But people claimed that XSX is almighty full RDNA 2 12TF and it is destined to win every face off. As long XSX won't have a resolution, framerate and graphical advantage at the same time over PS5 in analysis, it's a win for PS5.
But the series x still outperforms the ps5 so I cant see how you call this a win. If this game was made for current gen only it might have outperformed even more. I'm not slating the ps5 as I own 1 myself, its delusional fan boys spitting out their dummies over who's piece of plastic is better. Choose what suits you and stop worrying about what other people have chosen.
Stalker 2 exclusivity period is not nearly as a big of a deal as increasing developer share of revenue hosted on the store from 70% to 88%. That is massive for the devs.
It happens all the time. Gamers are a tribal people. Microsoft being any kind of pro-consumer is a personal slightly on the Sony fans, and the other way around. People need their purchase validated. Any perceived threat to that feeling of validation cannot be tolerated. This is the attitude that emboldens the shitty behavior from corps like Sony and MS. The die hard fans spend more than enough to make up for any loss of business from the reasonable folk out there.
Because most of the time actual developers don't see a dime of that money. They already got paid developing the game and they get pennies as bonuses. It's the publishers' suits that amass all that money and give their executives a big fat cheque.
@CantThinkOfAUserName True, publishers do get a lot of money. And in the movie industry studio owners get a ton of money and the music industry record labels get a ton of money.
But, these entities have to get a certain level of product for it to sell as expected, so, in the game industry they pay development studios. If they don't give enough of a share to development studios they won't get a good enough product to sell, and development studios can't take it all because they don't have the ability to market like the publishers do. The world balances this automatically. But if publishers get more money it doesn't only go to them. Usually the agreement is a percentage, so if the game is getting more money the development studios get it too.
@CantThinkOfAUsername ... you know you can selfpublish on xbox right - especially if you want to go on gamepass you will also get the "free" advertising you get there.
"Stalker 2 exclusivity period is not nearly as a big of a deal as increasing developer share of revenue hosted on the store from 70% to 88%. That is massive for the devs."
I can see tons of new games FIRST on Xbox and Windows 10 PC going forward. It will help developers greatly and above all that, some studios might even consider to keep their games prices at $60!
Update: “We have no plans to change the revenue share for console games at this time,” says a Microsoft spokesperson in a statement to The Verge about these documents.
"We will not be updating the revenue split for console publishers,” says a Microsoft spokesperson. Microsoft still refuses to answer whether the document is inaccurate, or simply that plans changed."
but you know what happens a lot of times these big greedy publishers will release their games and get a bigger share of the profit and still include microtransactions. So it's a win for the small guy and more greed for the big publishers
That is EXACTLY what it is. That did the same thing with Dirt 5, talking about they chose Microsoft's system because to put their game on because its its hardware allowed them to build the game their team had in mind with no limitations. Then they said the game was going to run at 120fps just to announce literally 2 months later that they were also bringing the game to the PS5 and that it will also run at 120fps followed by the hardware in the Series X won't provide any advantages to the hardware in the PS5.
So no, because Microsoft was hyping the game, they likely don't want to talk about Sony's system yet.
Update: “We have no plans to change the revenue share for console games at this time,” says a Microsoft spokesperson in a statement to The Verge about these documents.
Why some people believe that Sony MUST do everything that Microsoft does? Sony is the one dominating the market. They don't need to follow what the competitor who is loosing is doing.
Would developers stop developing for Nintendo and Playstation when they have the biggest market shares?! Seems pretty doubtful to me. If you're a studio and want to make money then you go to the biggest source of it.
I totally agree, though it definitely goes both ways. It's the same with all the people who want to gripe about Game Pass and XCloud (or whatever they are calling it now). Corporations will always watch their competitors and when they come up with good ideas, steal them. Look at Apple and PC/Android, they constantly steal ideas from each other, but still maintain differences in their approaches.
Oh so people would prefer that the game was an exclusive for a year instead so then they could moan about it not being available on their console of choice, got it
I like how nobody questions the fact that it says higher revenue share for streaming rights. Does streaming rights mean exclusivity or not paying a lump sum for the game to be on xcloud?
And do we even know if Sony isn't using that same deal to keep Final fantasy exclusive as well?
Its amazing how patient people can be. If mist gamers are PlayStation gamers, they can be patient enough to play it on their console of choice. I dont think delaying the game three months is really going to help or benefit the developer, honestly.
3 months whelp PC version for me then.
Stalker 2 exclusivity period is not nearly as a big of a deal as increasing developer share of revenue hosted on the store from 70% to 88%. That is massive for the devs.
Just 3 months, then? Not even a year.
"No Plans for S.T.A.L.K.E.R. 2 on PS5"
https://n4g.com/news/241487...
Update: “We have no plans to change the revenue share for console games at this time,” says a Microsoft spokesperson in a statement to The Verge about these documents.
https://www.theverge.com/20...
Guessing it'll release on the PS5.